Rp_ghuh_hotel_build_v1 by ghuh

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  • added Wed Sep 20th 2006
  • updated Wed Sep 20th 2006
  • more content for: Half-Life 2: Other...

Map Description

Well, it's a map where you select a hotel room and take furniture from he roof to put in your hotel room. Features include: 12 Hotel rooms, many peices of furniture, Cafe, Pool, Moat, Heli (by Habboi), Flamethrower (by Andrei), and a deathmatch area for fighting because the hotel area is a NO KILLING ZONE!!! P.S. This map has been delayed because STEAM is off my PC for now...

NOTE: THIS IS A BUILD/RP CLASSIFIED MAP(Sreenshots are from an example room)

Discussion

Posted by Addicted to Morphine on Wed Sep 20th 2006 at 5:57pm

Work on texture alignment as well... the wall texture is off.
Posted by midkay on Wed Sep 20th 2006 at 5:45pm

I read the description and it's an interesting idea, kind of The Sims-y. However I think you should do some more with the rooms (well, you only showed one in the three screenshots).

It's like a box with a wall.. you should make some seperate rooms and give them doors, add some light sources, maybe a window to look outside and have some light streaming in. It looks like you just have one hugely bright light in the middle of the room and it looks bad with the white spot on the ceiling.

Just try and give it some detail and variation, it's too wide open right now. A living room connected to a hallway, connected to a bathroom, maybe a closet.. with a locked door that would be assumed to lead out to the hallway of the hotel. Also try and break up the repetitive textures (notably the floor) maybe with a few rugs or something. Maybe make a bathroom with a tile floor, for example.

Also, the bathroom looks awkward - the toilet's in the corner, okay, and the bathtub's edge is like sticking over the seat.. you definitely need space between these things.

Keep at it, try and just build on this basic room and add some interesting lighting and style to it. :smile: