hey guys, thanks a lot for your comments :smile:
Of course, I'm always workin on it - here are some new screenshots:
www.lejean.computer-dc.de/first_try/dt_c34.jpg
www.lejean.computer-dc.de/first_try/dt_c35.jpg
www.lejean.computer-dc.de/first_try/dt_c36.jpg
www.lejean.computer-dc.de/first_try/dt_c37.jpg
things I have to mention:
- the sky is a bit too dark, I know :wink:
- bumpmaps have been "lowered" (but still looks gut imo)
- volumetric light added
- I'm still not lucky with the volumetric-light texture... gonna fix that, but I'm not the best in 2D art :wink:
- light of the flames is imo a bit too bright right now, I'll fix this, too, and add some ambient lights to increase the influence of the blue tone coming through the windows
I'll see what I can do with my wood-texture (actually, it is one of the HL2 textures. don't know which one exactly but perhaps I can find a better one.
Concerning the brickwall and the floor: at the moment, I don't know how to du this. placing a simple trim (eg. brighter stones, such as the arcs) is a bit... well... lame :smile:
I think about that!
thx,
LeJean