You can fix the potential problems that come from those ledges by adding pipes along the edges, that will give them a function, and it will eliminate any ugly 90 degree angles. They'll still be there, you just won't think of them as ugly.
IRT map
Looks functional, I just don't like the power up placement.
Posted by reaper47 on
Tue Jan 30th 2007 at 12:24am
[Author]
The thin ledges I think you're referring to are a tribute to HL1. I don't know how to explain it... but I really like them being so thin. They're not part of the core gameflow but more something to try when you look for a little challenge. I like elements like this.
About the 90? angles... I doubt they'll go but, again, I have no final plans for a theme or decorative details. I'm very open to any ideas on this part.
yep, seems fun with the upper rooms that give out on the main rooms and are connected with ledges. my only fear at this point is that some of the ledges might be a bit narrow. also i would personally prefer a bit more rounded forms and less 90? angles, but that's up to you.