Posted by
Leperous on
Sat Jan 1st 2000 at 12:00am
No prizes for guessing that this map is set around a wrestling ring. There's one major theoretical problem with that- you can't wrestle in Half-Life. The closest that Half-Life comes to hand to hand combat is via the crowbar, which doesn't have any varied/special moves. But ignore the fact that it shouldn't work on paper- this map is just so mind-numbingly bad that I'm highly suspicious that it's the first map he ever made, but it's worth nudging the author in the right direction before he churns out more evils. So here we go.
The "wrestling ring" itself is a big rectangle, with thick, blocky ropes running around it; not much wrong with it, but it could have been tidied up somewhat. The ring is set in a small room, which is barely bigger than the ring itself- I suppose the spectators have to all stand on the thin metal walkways circling the room just above it. There's a handful of rooms accessible from this room, all of which use the same fifties floor/wall/ceiling textures, with no textured lighting. To make them more 'interesting,' there's the odd crate or vending machine or computer prefab added. Unfortunately, all attempts at prefab placement are unsuccessful- textures are misaligned/mirrored, and the 'computer' is squashed into a corner (looks like "Stone Cold Steve Austen" rammed it against the wall)
If I made this myself (erk), then I would have had it so that crowbars were the only weapons as otherwise it's just a bog-standard , not placed an HEV suit/crowbar weapon because players start with them anyway in Half-Life, fixed the spawn point that's stuck in the floor, used different textures, make it more realistic than a couple of tiny rooms and no spectator area, and deleted all trace of it from my failing hard-drive when I realised that it would never, ever work. Let us never speak of wrestling, and all those namby-pamby, overpaid actors that are associated with it, ever again.
Design
Pretty much everything you can think of has gone wrong. At least there's no gaping leaks for you to fall into.
Gameplay
Just the standard shotgun/9mmAR in a small arena, i.e. same as everything else. Ever.
Verdict
I'd rather sit through a painful hour of watching the "real" thing, rather than pretend with this.
Pros
Wrestling!
Design
Wrestling...
Posted by
Leperous on
Sat Jan 1st 2000 at 12:00am
No prizes for guessing that this map is set around a wrestling ring. There's one major theoretical problem with that- you can't wrestle in Half-Life. The closest that Half-Life comes to hand to hand combat is via the crowbar, which doesn't have any varied/special moves. But ignore the fact that it shouldn't work on paper- this map is just so mind-numbingly bad that I'm highly suspicious that it's the first map he ever made, but it's worth nudging the author in the right direction before he churns out more evils. So here we go.
The "wrestling ring" itself is a big rectangle, with thick, blocky ropes running around it; not much wrong with it, but it could have been tidied up somewhat. The ring is set in a small room, which is barely bigger than the ring itself- I suppose the spectators have to all stand on the thin metal walkways circling the room just above it. There's a handful of rooms accessible from this room, all of which use the same fifties floor/wall/ceiling textures, with no textured lighting. To make them more 'interesting,' there's the odd crate or vending machine or computer prefab added. Unfortunately, all attempts at prefab placement are unsuccessful- textures are misaligned/mirrored, and the 'computer' is squashed into a corner (looks like "Stone Cold Steve Austen" rammed it against the wall)
If I made this myself (erk), then I would have had it so that crowbars were the only weapons as otherwise it's just a bog-standard , not placed an HEV suit/crowbar weapon because players start with them anyway in Half-Life, fixed the spawn point that's stuck in the floor, used different textures, make it more realistic than a couple of tiny rooms and no spectator area, and deleted all trace of it from my failing hard-drive when I realised that it would never, ever work. Let us never speak of wrestling, and all those namby-pamby, overpaid actors that are associated with it, ever again.
Verdict
I'd rather sit through a painful hour of watching the "real" thing, rather than pretend with this.