http://www.brdstudio.net/ffmember/juim/dm_ff_stinger_b9.zip
Latest version. Here's some screenies:
So I widened the walkways in the upper west courtyard. Added some awnings for drop down Z-axis fun. Added some teleporters to several different parts of the map to aid gameplay. Re-lit the entire map(and added a tone of walkway lights), enlarged the "Jump" pad, clipped the outer walkways(so you can't get outside the map now), and btw the whole map is clipped to facilitate low grav servers,(but the frame rates might not be so desirable from way up there unless you have a monster rig.). There are no screenies of the lower area, as not much has changed there. I must admit that the way my brain works, sometimes I need to step away from the mapping for a bit, and usually, something will come to me.And, the watermelons in the "Pluck-n-Chuck courtyard are 'splodable now!
Things I need to do yet:
The lower area(duh)
I need a good tutorial on floating weapon pick-ups. (The one at interlopers leaves a pile of weapons at the world center.).
Founders hall(east side). Need to add a back room, it's a pet project for the clan, but I also need to add some incentive to go there for gameplay balance.
I don't do modeling yet, but I would love to customize the exploding barrels with the FF logo!.
And of course, any major changes you might see/suggest will always be taken into consideration, (as you can see by the B9 version!.)
Thanks for the great feedback as always.