I had the idea and just threw it together as a prototype you could say. This would be nowhere near what it would look like. I was trying to get some visual perspective with the rotating sky and not sure how it could come together. the station was just basically thrown together to get some idea on how the sky looks from inside, it's really pretty bad at this point I agree.
I want to add the element of rotating space to kinda throw off perspective when players are running through the main room of the map, especially on walkways, tunnels and platforms if possible.
I have yet to work out what that would be.
A rotating 3d skybox is something I haven't figured out yet, and I was hoping for input to see if this map idea might have potential.
The idea is good I believe, execution is another.