dm_forlorn by popcornjake

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Map Description

This is my second map, which took everything I had learnt from the first and put it into another bread and butter Half Life 2: Deathmatch map, developed in less than half the time of the first.

It is a relatively small map, which has been designed to play nice and tight and fast, with sull support for teamplay.

This is the final release. Along with the new name dm_forlorn (previously dm_rain), many/all of the bugs which were present have been squashed. Enjoy the map!

Discussion

Posted by popcornjake on Wed Jan 13th 2010 at 11:22am
[Author]

aaron_da_killa said:
I'm getting a really weird effect when I try to play the map.

However from what I saw so far this is a really nice map. In particular I like the way how you made the spaces look noisy (detailed).
Looks like the fog is thoroughly botched on anybody's rig other than my own. As you would expect, on my rig it renders just as it looks in the screenshots, so I suspect it might have something to do my GPU or the likes.

Do you mind if I ask as to what rig you are running?
Posted by Le Chief on Wed Jan 13th 2010 at 10:16am

I'm getting a really weird effect when I try to play the map.

However from what I saw so far this is a really nice map. In particular I like the way how you made the spaces look noisy (detailed).