This is a huge Half Life single and multiplayer map, crammed packed with Grunts and Assassins, Your Mission: Locate and Destroy all aliens that the governments army is hiding in their well fortified base, find the Gman, and behind him lies the room with the 6 alliens you must kill, just getting in is the hard part, because, you will be noticed, so grab the bow and 50 bolts, and fight your way into the fields, and figure out a way to get into the building, then make your way into the sewers with red lights and find your way around, good luck, give me feedback please on what you think
Discussion
Posted by Anonymous on
Wed Aug 23rd 2006 at 8:22pm
Real good map, i bit easy to finish tho. and i agree, more lighting. i was able to beat this map without even firing a single shot, so make your next maps challenging
Posted by Le Chief on
Fri Jul 28th 2006 at 11:53pm
I really Love some of the ideas in this map but I dont get it. I couldnt get to the end. Do you just climb down the ropes and go a bit further down and thats it.
Also the map was a bit dark. mabye more lights.
But the main problem is just that I dont get it but some nice ideas
Posted by AmericanBacon on
Wed Oct 20th 2004 at 7:42am
Hmm... lag much? Not all of us have super high end computers, atleast I don't, Nice idea, but still has room for alot of improvement.
I downloaded this map but HOLY LAG!!! i barely had fps over 10 on this map. the map was fun, but a few places have bad lighting, some errors like the rock walls i saw in a few places were not quite fit together. if these errors were fixed i would give a better score, but its just TOO slow.
Posted by Pinky Suavo on
Sun Feb 8th 2004 at 2:46pm
Sounds pretty cool. Is that all you get is 50 darts?
Posted by R@lph VViggum on
Mon Jan 19th 2004 at 2:25am
In the first 2 screenshots, the sniper tower's netting Rendermode should be solid, not texture. Other than that, it looks a little dark.
Posted by Dr Brasso on
Sun Jan 18th 2004 at 11:55pm
umm....rocket science it aint bud....if you lighten them just a bit, im sure the powers that be around here will be able to tell that....especially since youve already shown your darker images....IMHO... :heee:
Doc Brass... :dodgy:
Posted by Wilddoggie on
Sun Jan 18th 2004 at 8:29pm
[Author]
ill work on that for my next map, but at the moment i dont have any ideas for one, i like night time maps, so they are all apt to be dark
Posted by Dr Brasso on
Sun Jan 18th 2004 at 7:27pm
well, imho, until you change the setup to accomodate the screens, ya wont get much constructive feedback...
my 2 cents at this time... :heee:
Doc Brass... :dodgy:
Posted by Wilddoggie on
Sun Jan 18th 2004 at 7:05pm
[Author]
ahh no i forgot, on my half life screen its night, but it looks bright, my settings are at the brightest, thats probably why it looks dark to you guys, i need to be careful of that in the future