If this is your first map, ever, then its OK. If not... well, if Vash were here, he'd eat your legs :biggrin:
I suggest you use more texture variations, the lights the same texture as the street just doesnt look right. Even though you say the texture work isnt done yet... you could at least do something before releasing screens.
Brushwork is... OK I suppose. What are your wpoly/epoly like? I see very little visblocking. Also I've noticed some distant faces are being culled (In Hammer, go Map->Map Properties and increase max viewable distance :wink: )
I think you should make it a night map.
n00bish outdoor maps always look better in the dark...
Thats just my thoughts, agree/disagree if you want, I dont care, as long as you learn from it.
EDIT: Just looked at your first post:
I' have just spent about 8 hours solid, thoughout the night on this map. Kinda got to a sticky point, where its turned into a laggy killbox
That doesnt surprise me, for visblocking reasons I've stated above.