Snarkpit Maps Archive

Half-Life 2: Deathmatch dm_forlorness

by Murdoc
Beta
1st map for half life 2, warehouse in the middle of the woods, with great flow, under the house,in, or on top of it, you can fight in the trailers around the warehouse and in or on top of a shed, good all around and great for crossbow whores and people who like to action-hank it.

quit working on this map, started other projects and lost another due to a reformat

Half-Life 2: Deathmatch dm_frantic

by Dan
Beta
Well this is my new hl2dm map that brings you back to the dark corridors and loading bays.

Half-Life 2: Deathmatch dm_toon_desertstorm_final

This is like a update to dm_toon_desertstorm . I have added a buch of sniper towers to the land scape pluss made it smaller than desert storm but the mape is still large not huge :) You sniper guys would again like this map :) Hope you guys like it ,.

Half-Life 2: Deathmatch dm_toon_desertstorm

This map is out doors pretty much and is huge with one big building . The only way to explore the map is to get threw the top of building to find a load of weapons and amo . Masps playable for sure if you like to be a sniper . also 4 buggys to drive. Hope you snipers like this one :)

Half-Life 2: Deathmatch dm_toondocks_with_cars

This map is so big I have 4 driveable boats 2 cars 1 tank 1 buggy and 8 teloporters that all go to roof tops and 2 water towers where I build ladders to climb to them for sniping . The map has alot of cool game play and I say 16 could play in it :) Hope you guys have fun in this one to:)

Half-Life 2: Deathmatch mu_fortbox1

by hebleb
Beta
This is my 1st real HL2DM map. It's a small map I made in a few days. Not to great :D

Half-Life 2: Deathmatch (none yet)

by nooba
Beta
A highway type map. :)

[Cancelled]

Released .vmf to the public. :)

Half-Life 2: Deathmatch dm_ministryoflove

Beta
The Combine were growing. Gordon Freeman may have been securing City 17's safety but this far-reaching military dominatrix was already consuming city after city. They were growing cleverer too, managing to use ex-human soldiers to read Earth books to them in the Combine native language. One particular novel excited them; it was a well known novel, partly for it's insight and partly because it was just a captivating story.
After reading Nineteen Eighty-Four by George Orwell, The Combine knew what they had to do to succeed. The Citadel had fallen so the Ministries could rise.


A work in progress. Should be good to get a bit of Team Deathmatch going on this map, say the Rebels have invaded the Ministry or something.

Half-Life 2: Deathmatch dm_laststop

Second in the Abandoned Places map set, 'The Last Stop' takes the fight for City 17 underground. The 45th Avenue subway station has been permanently sealed by the Combine as part of their campaign to restrict subterranean citizen movement. Since most of its contents still function, the Resistance are making moves to take control of the station... no matter the cost.

UPDATE: Final Version Release

Half-Life 2: Deathmatch BTU Disposal Complex

by Fluke
This is a theme map for our Clan Blunt Trauma Unit that has received a lot of nice comments. It's a dark eerie dead complex a complex once used when BTU was formed. A complex we used to dispose of our fallen enemies. At one time it housed an Acid pit for disposal of our victims. As the building was closing down the pit was decommishoned and filled with water. The only remaining evidence of BTU's work is the meat hook hanging over the pit. The map contains many other rooms, such as a bar, garage, computer room, generator room and one functional door with goodie behind it. It's a fun tight map and I think people will like it. I made the map trying to maintain good fps but not strip all the eye candy. Stay tuned for some other maps.

Half-Life 2: Deathmatch dm_tertre

by nooba
Inspired by a picture taken by 'Henk van Rensbergen' of the carcoke factory, Tertre. Not a 100% accurate reproduction of the place, but I tried. :)

Half-Life 2: Deathmatch dm_Slanska

Thirteen miles from Sector 13, an factory complex by the shore lies abandoned. Several decades ago it was producing steel parts for the Combine, but a series of strange events forced its closure. Rumours of freak accidents and ghosts still circulate. After the outbreak of the Revolution, Combine and Resistance forces fought over the factory grounds, trying to claim it as a base of operations.

I wanted to create a tight, realistic level based on the photography of the Ruda Slanska factory in Poland. When (if?) the Infiltration mod is released, I will port this map to it, as I had always planned to make this map for that sort of gameplay.

UPDATE: Final version released