Snarkpit Maps Archive

Half-Life 2 Hotel

Beta
This is a hotel, you start in the old part of the hotel, or should i say, the abandoned part, and make your way to the nice looking part..
This map isnt related to fighting monsterssolving mazes or anything...its a map with nice gloomy effects i added to, i worked on the lighting and arciticture, plus the dustmotes, in an abandoned area, lots of dust there right??
And i worked on hints and areaportals, which was my main weakness, im happy i solved the problem now :D
So this map illustrates how good lightning and a bit good arciticture, and a very sweet fps, could be used in a map :D

Half-Life 2 Nightmare House

by hen
Your car has broken down while driving across the coast to visit your family. But luckily, you breakdown infront of a house. You open the gate and begin to walk up the path to ask the inhabitants for help...But something doesn't feel right about this house...

Welcome to the Nightmare House.

Half-Life 2 asb_blocke_alone

by BCL
Beta
This is one map in the 4 level "Assault on a Strider Base" map pack I'm working on. In this level your object is to take the airboat up river and deliver a message to resistance fighters.

Half-Life 2 RoBoT solo mod

Beta
It acts of a MOD solo for Half-Life 2, at the base envisaged for a continuation of maps, but with some problems well embettants, I transpose the whole in a MOD solo...

I fixed myself to make a rather hard MOD, therefore wait has myself to have Challenge, the whole filled of action, it is not all, also wait has some easy ways as in Half-LIfe 2, I says well some. :D

More informations on http://teamb.f.free.fr

Half-Life 2 Total Eclipse

by DrFrag
Beta
In 1988, Incentive released a game called Total Eclipse which ran under the Freescape 3D engine. It was one of the first 3D game engines for the PC, but had no proper physics (like jumping), no texture mapping, and no lighting. Despite this, there was still a lot of control over shooting/touching objects which made for some fantastic puzzles.

The game is set in 1930, and a total eclipse is due over Egypt. However, there is a curse on the shrine of Ra that promises destruction to anything that comes between the pyramid and the sun. If you don't reach and destroy the altar in time, the moon will be destroyed and will plunge the Earth into chaos.

Half-Life 2 Nadir

Beta
Sadly, fallen into the deep abyss of "will finish later for HL2" category of HL1 modifications. New plan: Polish everything up and adapt it to HL2. The kind of stuff I wanted to do (squad fighting, etc.) wasn't readily possible in HL. But the biggest problem was time; that is, not much of it. Oh well.

Half-Life 2 Junk Yard Dog!!

Beta
First attempt at mapping. I have background with 3D modeling using 3D studio max for architectural purposes and as you can figure out I have a background in architecture as well as playing in a junkyard when i was a kid. Some custom models and custom textures are going to be included with this map.

If you are a thinker and love puzzles and traps in a map, this map is going to be the one for you. All I can say right now is ... THINK ABOUT REAL LIFE... IF ITS OUT OF GAS GET SOME... IF THE IS NO POWER... PLUG IT IN!!!

More info coming soon!!

Half-Life 2 Uplink

by booker
Beta
Remake of the demo for Half-Life that was called Uplink.

For those that don't know, when Valve released Half-Life they didn't put out a demo for it that just had a few levels from the game. They made a sort of side story about having to align a dish to get an uplink to a satellite to open a security door.

Half-Life 2 Babble

Beta
Oh shiaaaat. HDD crash. It's all gone.

Essentially the spiritual successor to "Nadir." The Combine have descended upon a desert palace full of traps and glowy blue windows. As usual, you're the only one who can stop them. Crappy hacky bullet-time also included!

Using bastardized assets from de_dust, de_chateau, and de_tides, as well as my own inadequate manglings.

Half-Life 2 sp_Sublimation

by mch
Beta
A mission placing you in the seat of a combine gunship, holding waves of attackers off until the weak rebel forces are finally exhausted. Have fun and enjoy the source as well.

Half-Life 2 Cliffside:Warehousebuild

Beta
Sadly this map has been discontinued. No more work will be done on it, this section is still fun to play by itself however.

Half-Life 2 sp_purchases

by mch
Beta
A buy system, with example bsp and source vmf's