CSS_metalHouse

CSS_metalHouse

Re: CSS_metalHouse Posted by hotshotmike1001 on Thu Mar 1st 2007 at 7:29pm
Posted 2007-03-01 7:29pm
1 post 10 snarkmarks Registered: Mar 1st 2007 Location: USA
This map is just like any other Bomb map Two teams CT and TS you can pickup weapons around the level each team has buy zones there is two bomb zones Watch out for the Goodies i have added you may find your self very dead lol
Re: CSS_metalHouse Posted by reaper47 on Thu Mar 1st 2007 at 7:50pm
reaper47
2827 posts
Posted 2007-03-01 7:50pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Hmm... is this your first map? If so, it's OK to try out the tools and so on but this map lacks many, many things that you can do with the editor and are vital for any map.

This being a CSS map it clearly lacks a theme, the gray fog looks boring. There is no lighting calculated. Also it follows the "big box" method of making one large square and putting houses and props inside which is bad because of performance and several gameplay issues. And this is just what you see from the one screenshot. You missed a lot of opportunities here.
Why snark works.