[map] fy_criticalstrikeV1

[map] fy_criticalstrikeV1

Re: [map] fy_criticalstrikeV1 Posted by Savage on Sat Oct 29th 2005 at 5:43am
Savage
3 posts
Posted 2005-10-29 5:43am
Savage
member
3 posts 20 snarkmarks Registered: Oct 22nd 2005 Occupation: Student Location: Australia
This is a a discussion topic for the map "fy_criticalstrikeV1" by Savage which can be found here

Map description:

This is a fun map made , for testing my bridge that I am going to use in de_critcalstrike (css version.) for all enjoy and post a reply blamm it tell me you dont like or what ever im here for suggestions and flame aswell as reviews. But just keep in mind this is my first ever made map so go easy on me :D

Map screenshots:
Loading embedded content: Map #2306
Re: [map] fy_criticalstrikeV1 Posted by AnarkiNet on Sun Oct 30th 2005 at 2:12am
AnarkiNet
7 posts
Posted 2005-10-30 2:12am
7 posts 11 snarkmarks Registered: Oct 9th 2005
Needs a bit more...like materials, and lighting, before it can be called a map.
Re: [map] fy_criticalstrikeV1 Posted by $loth on Sun Oct 30th 2005 at 7:06am
$loth
2256 posts
Posted 2005-10-30 7:06am
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Get some trim textures along the top and line them up, you could make the wall along the top a little more something maybe a block along the top (about 8-10 units?) and then have 2 diagonal blocks going to it?