Re: [map] spikes
Posted by Leperous on
Sat Jan 1st 2000 at 12:00am
Posted
2000-01-01 12:00am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
Ah, a one paragraph map. My favourite, as it's an easy site update. This veritable masterpiece of game design comes complete with 5 different textures, dynamic moving doors, transparent glass, and big ass spike traps which crush people when you press a button. Unfortunately, the gaps between the spikes are as large the empty space within the author's skull, every texture on the level is misaligned (he got lucky, you can't misalign concrete/glass textures), and the map has not been compiled properly, probably because the author's mouse broke before he could click on the boxes to run VIS and RAD. No, I don't know how they managed to get it onto the internet if that happened. You'll have to ask the author that, if you can find him/her/it.
Verdict
Cretinous.
Re: [map] spikes
Posted by Leperous on
Sat Jan 1st 2000 at 12:00am
Posted
2000-01-01 12:00am
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
Ah, a one paragraph map. My favourite, as it's an easy site update. This veritable masterpiece of game design comes complete with 5 different textures, dynamic moving doors, transparent glass, and big ass spike traps which crush people when you press a button. Unfortunately, the gaps between the spikes are as large the empty space within the author's skull, every texture on the level is misaligned (he got lucky, you can't misalign concrete/glass textures), and the map has not been compiled properly, probably because the author's mouse broke before he could click on the boxes to run VIS and RAD. No, I don't know how they managed to get it onto the internet if that happened. You'll have to ask the author that, if you can find him/her/it.
Design
Pathetic.
Gameplay
Laughable.
Verdict
Cretinous.
Pros
...
Design
Everything