[map] Postal: The Killing

[map] Postal: The Killing

Re: [map] Postal: The Killing Posted by Shadowfang on Mon Sep 1st 2008 at 12:37am
Shadowfang
5 posts
Posted 2008-09-01 12:37am
5 posts 21 snarkmarks Registered: Sep 1st 2008
This is a a discussion topic for the map "Postal: The Killing" by Shadowfang which can be found here

Map description:

Just kill the scientists and gaurds. This is my first map on the internet. Also note that I have just started with this editor. I hope to have some truly awesome maps on the way when I get better at it.

Map screenshots:
Loading embedded content: Map #3153
Re: [map] Postal: The Killing Posted by Le Chief on Mon Sep 1st 2008 at 12:37am
Le Chief
2605 posts
Posted 2008-09-01 12:37am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Hehe, well, I'm not going to download this one, but its a good start.

Some suggestions for your next map:
  • Don't you love it when the floor, wall and ceiling are the same texture with no proper alignment at all :P? Maybe spice it up a bit and use a floor texture for the floor, wall texture for the wall and ceiling texture for the ceiling.
  • In the real world, lights have a light source. Now the light_environment is fine because you have a sky, but those indoor lights seem to be coming from nowhere, there should be a simple light fixture to make it 'look' like light is coming from them. If you search in the texture browser for "light", you can select like a fluorescent light texture and make yourself a light fixture.
Anyways, good luck with the next map! I'll be waiting :).