Re: [map] xnight
Posted by $loth on
Mon Oct 25th 2004 at 1:53pm
$loth
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If you changed the brick texture in some places [ it looks a bit repetative] then it would have true HLDM style:D
Re: [map] xnight
Posted by Hugh on
Mon Oct 25th 2004 at 4:47pm
Hugh
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Seems more like a bootcamp/crossfire hybrid to me. Sex it up a little bit by curving the corners so they're not perpendicular.