[map] ts_prettycity

[map] ts_prettycity

Re: [map] ts_prettycity Posted by Slim Z. on Sun Jan 9th 2005 at 6:33pm
Slim Z.
2 posts
Posted 2005-01-09 6:33pm
Slim Z.
member
2 posts 20 snarkmarks Registered: Aug 12th 2004
This is a a discussion topic for the map "ts_prettycity" by Slim Z. which can be found here

Map description:

ts_preetycity my new map

Map screenshots:
Loading embedded content: Map #1563
Re: [map] ts_prettycity Posted by Mr.INSANE on Sun Jan 9th 2005 at 6:33pm
Mr.INSANE
156 posts
Posted 2005-01-09 6:33pm
156 posts 86 snarkmarks Registered: Jan 29th 2006 Occupation: Student Location: California,USA
This map Wowed me when i first started playing. The detail is excellent for hl and the author has made great use of hl effects. One of the effects is a running train in the background that really adds to the feel of the map. The author has also used a few ambient sounds that make the map even better.

Now onto the gameplay the maps layout is okay there could have been a few stores that you could go into but overall it was okay. The main problem is there are few paths and some areas get congested quickly. Some of the spawn points arent that great either.

Also this map didnt include waypoints for ts Which is okay but it really wouldve been nice with bots running around.

Overall this map gets an 8 becuase of its excellent detail and use of hl effects

Verdict

If your in the mood for some city fragging get this map
Re: [map] ts_prettycity Posted by Mr.INSANE on Sun Jan 9th 2005 at 6:33pm
Mr.INSANE
156 posts
Posted 2005-01-09 6:33pm
156 posts 86 snarkmarks Registered: Jan 29th 2006 Occupation: Student Location: California,USA
This map Wowed me when i first started playing. The detail is excellent for hl and the author has made great use of hl effects. One of the effects is a running train in the background that really adds to the feel of the map. The author has also used a few ambient sounds that make the map even better.

Now onto the gameplay the maps layout is okay there could have been a few stores that you could go into but overall it was okay. The main problem is there are few paths and some areas get congested quickly. Some of the spawn points arent that great either.

Also this map didnt include waypoints for ts Which is okay but it really wouldve been nice with bots running around.

Overall this map gets an 8 becuase of its excellent detail and use of hl effects

Design

Gameplay

Verdict
If your in the mood for some city fragging get this map

Pros
Excellent Detail, Well thought out map

Design
Somewhat dull layout
Re: [map] ts_prettycity Posted by mike-o on Sun Jan 9th 2005 at 10:09pm
mike-o
60 posts
Posted 2005-01-09 10:09pm
mike-o
member
60 posts 6 snarkmarks Registered: Oct 18th 2004
The terrain looks good
Re: [map] ts_prettycity Posted by Mr.INSANE on Sat Mar 11th 2006 at 3:48am
Mr.INSANE
156 posts
Posted 2006-03-11 3:48am
156 posts 86 snarkmarks Registered: Jan 29th 2006 Occupation: Student Location: California,USA
A wonderful map