dm_deadstreet

dm_deadstreet

Re: dm_deadstreet Posted by Sp3ctre on Sun Feb 13th 2005 at 4:40pm
Sp3ctre
27 posts
Posted 2005-02-13 4:40pm
Sp3ctre
member
27 posts 23 snarkmarks Registered: Dec 11th 2004 Occupation: Student Location: Italy
And this is my first hl2 map, effectively not the first, but we can
call this the first map wich will see the light :smile: since i did a lot of
work for an original hl1 sp mission but then everything went lost.

Nothing more to say, just that you'll notice a very BAD fps and some strange lightning or misplaced props.

The sluggish performance is noticeable when you look at the "main
street" from the end, because a lot of world brushes and props enter in
the view.

Some radical level redesigning is needed, please help me finding out how...

(don't forget to use a flashlight, and use noclip if reaching the vent tube becomes impossible)

P.S. comment also the audio. I'm giving a noticeable influence of ambient sounds in this map

edit: that strange snarkpit link doesn't work. Go to the map page and copy the direct link from there,
Re: dm_deadstreet Posted by Myrk- on Sun Feb 13th 2005 at 9:41pm
Myrk-
2299 posts
Posted 2005-02-13 9:41pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Did you apply the different sky textures to your skybox? You're meant to just use tools/skybox texture silly.
Re: dm_deadstreet Posted by Sp3ctre on Mon Feb 14th 2005 at 12:46pm
Sp3ctre
27 posts
Posted 2005-02-14 12:46pm
Sp3ctre
member
27 posts 23 snarkmarks Registered: Dec 11th 2004 Occupation: Student Location: Italy
it's not possible to apply textures to skybox brushes.... i meant
simply the map uses different textures as skybox cubic maps, different
from the in-game ones
Re: dm_deadstreet Posted by Sp3ctre on Tue Feb 15th 2005 at 6:09pm
Sp3ctre
27 posts
Posted 2005-02-15 6:09pm
Sp3ctre
member
27 posts 23 snarkmarks Registered: Dec 11th 2004 Occupation: Student Location: Italy
Ahem...

cough cough

Any other critques?
Re: dm_deadstreet Posted by Dark|Killer on Wed Feb 16th 2005 at 3:04pm
Dark|Killer
758 posts
Posted 2005-02-16 3:04pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Not a bad map, Second Picture the middle of the area is empty, think of something GOOD to add, and the last picture, the lights seem weird, i never knew that light posts where blue, change it to more white than blue (brighter), and the yello, make it brighter...other stuff are ok, keep us informed of newer updates.