Re: [map] cs_crashsite
Posted by Forceflow on
Thu Jun 22nd 2006 at 5:29pm
2420 posts
451 snarkmarks
Registered:
Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
1. Fullbright snow, my eyes burn. Use some alpha masks to 'dirty' up the snow a bit.
2. Those trees don't really fit the scene. One would think, in a snowy wasteland, at least the trees would be covered with snow too. I think dod_kalt had some nice snowy tree models.
3. Somehow this map reminds me of another cs map, can't really get the name of it ... it was a plant/defuse map.
Re: [map] cs_crashsite
Posted by reaper47 on
Thu Jun 22nd 2006 at 11:57pm
Posted
2006-06-22 11:57pm
2827 posts
1921 snarkmarks
Registered:
Feb 16th 2005
Location: Austria
Think of a more elegant way to seal off the map at the borders. In other words, make sure the map isn't inside a big box. Don't rely on props as focus points. Add some brush or at least displacement geometry that stands out. What about that building(?). What is it?
Re: [map] cs_crashsite
Posted by cursed_scorpion on
Fri Jun 23rd 2006 at 9:55pm
22 posts
22 snarkmarks
Registered:
Mar 18th 2006
Occupation: student
Location: South Africa
Sorry there really is a lot to be done....i was gonna do the alpha masking and blending but not sure how to do that...ill swee if theres a tutorial here.......yes i was gonna put those there then add lke a mountain as if this twon was inside a creek...the building is gonna be a ahouse....thats why i put this thread here...for a few ideas maybe some help and stuff...hope you dont mind...thanks for the feedback dont worry its gonna look way better than it does...how do i get it that when you shoot the snow its actually snow and it doesnt show the bullet holes like it does in the wall....
Re: [map] cs_crashsite
Posted by cursed_scorpion on
Fri Jun 23rd 2006 at 9:57pm
22 posts
22 snarkmarks
Registered:
Mar 18th 2006
Occupation: student
Location: South Africa
Can i make it bigger than this without it affecting the "Tell a programmer" error or it to not compile due to size
Re: [map] cs_crashsite
Posted by Drshark on
Sun Jun 25th 2006 at 6:13pm
42 posts
24 snarkmarks
Registered:
Jan 22nd 2005
There ain't really anythin' you can do about that. Your map is too big.
Re: [map] cs_crashsite
Posted by cursed_scorpion on
Sun Jun 25th 2006 at 7:37pm
22 posts
22 snarkmarks
Registered:
Mar 18th 2006
Occupation: student
Location: South Africa
But its tiny compared to other maps