[map] aim_ak_colt_pro

[map] aim_ak_colt_pro

Re: [map] aim_ak_colt_pro Posted by MrData212 on Tue Aug 1st 2006 at 4:37pm
MrData212
4 posts
Posted 2006-08-01 4:37pm
4 posts 520 snarkmarks Registered: Aug 1st 2006
This is a a discussion topic for the map "aim_ak_colt_pro" by MrData212 which can be found here

Map description:

A remake of that crappy map "aim_ak_colt" but this map has WAY better mapping then 4 random squares and 12 guns on each side. I made 64 spawns, 32 on each side, under each spawn is an AK or an M4, so as soon as they spawn they have the gun. This way when they spawn they don't just have a pistol and have to pick up the gun manually. The map takes place under four huge bridge support pillars. (The four bridge supports is like the four random squares in ak_colt.)

Map screenshots:
Loading embedded content: Map #2656
Re: [map] aim_ak_colt_pro Posted by Andrei on Tue Aug 1st 2006 at 5:41pm
Andrei
2455 posts
Posted 2006-08-01 5:41pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Lag n 1: the act of slowing down or falling behind

It's caused by high ping or low FPS or both. Given that I was running the map on maxplayers 1, I doubt it's the ping.

What's the point in telling you about my s**t computer when I can say this: all of the official maps run smoothly ONLINE with dozens of people on them, yet an aim map with a puny game area with 0 players on kills-off my FPS? Am I the only one who sees something wrong in this?
Meh.
Re: [map] aim_ak_colt_pro Posted by MrData212 on Wed Aug 2nd 2006 at 3:32pm
MrData212
4 posts
Posted 2006-08-02 3:32pm
4 posts 520 snarkmarks Registered: Aug 1st 2006
"What's the point in telling you about my s**t computer"

Boom, that's it. You have a s**t computer. It has about 45 fps for me. Also Most of Valves maps don't have HDR. And I would like to ask how Militia runs by the way.
Re: [map] aim_ak_colt_pro Posted by Andrei on Wed Aug 2nd 2006 at 3:40pm
Andrei
2455 posts
Posted 2006-08-02 3:40pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
40 FPS give or take 5. With people on, not on maxplayers 1.

Boom, yes, I HAVE a s**t computer. But keep in mind that i'm running HL2/CSS on settings OPTIMIZED for my s**t computer so that I can play online without any lag caused by low FPS.

And YOU keep in mind that it's up to the mapper to make his map work on a wide range of computers, not just on top-notch ones.
Re: [map] aim_ak_colt_pro Posted by MrData212 on Wed Aug 2nd 2006 at 4:37pm
MrData212
4 posts
Posted 2006-08-02 4:37pm
4 posts 520 snarkmarks Registered: Aug 1st 2006
40 fps is bearable and average.
Re: [map] aim_ak_colt_pro Posted by Andrei on Wed Aug 2nd 2006 at 5:16pm
Andrei
2455 posts
Posted 2006-08-02 5:16pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
I hope you realise I was talking about militia, not ak_colt_pro :P.
Re: [map] aim_ak_colt_pro Posted by smerf on Thu Apr 26th 2007 at 2:18pm
smerf
37 posts
Posted 2007-04-26 2:18pm
smerf
member
37 posts 174 snarkmarks Registered: Dec 28th 2006 Occupation: Gamer Location: USA
Man you two argue alot, all i have to say is that you can toss no draw on anything that you wont be able to see, (back of a wall, outside of skybox, etc.) and that will bring a persons FPS up by a good 20-40. Downloaded the map and i ran 90 FPS and normally i run about 200 so you might want to try that.