[map] Tremor

[map] Tremor

Re: [map] Tremor Posted by RavenGT on Sun Aug 13th 2006 at 8:26pm
RavenGT
2 posts
Posted 2006-08-13 8:26pm
RavenGT
member
2 posts 10 snarkmarks Registered: Aug 14th 2005 Occupation: 2D graphics, level design Location: Canada
This is a a discussion topic for the map "Tremor" by RavenGT which can be found here

Map description:

A fairly small level, designed for 2-4 players. This
level takes place in an underground construction
facility, with tunnels and varied sized rooms.

Map screenshots:
Loading embedded content: Map #2668
Re: [map] Tremor Posted by reaper47 on Sun Aug 13th 2006 at 11:00pm
reaper47
2827 posts
Posted 2006-08-13 11:00pm
reaper47
member
2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
Those shots are rather smallish but what I see looks kick ass.

Maybe a bit too many neon lights! Also the layout looks a tad claustrophobic. But very nice texturing job.
Re: [map] Tremor Posted by MJ on Mon Aug 14th 2006 at 5:11pm
MJ
80 posts
Posted 2006-08-14 5:11pm
MJ
member
80 posts 38 snarkmarks Registered: Dec 25th 2004
Looks clean. But why hldm?
Re: [map] Tremor Posted by RavenGT on Mon Aug 14th 2006 at 11:26pm
RavenGT
2 posts
Posted 2006-08-14 11:26pm
RavenGT
member
2 posts 10 snarkmarks Registered: Aug 14th 2005 Occupation: 2D graphics, level design Location: Canada
Because I just got back into level designing with a fresh start, and I thought a small HLDM map would be a good place to start. I'd try my hands on Source mapping but it's very different in terms of styles of levels you make. Instead of all the Quakeish levels, now you have fairly realistic places and the use of model props are important. I'll have to get used to it.
Re: [map] Tremor Posted by Mr.INSANE on Mon Aug 14th 2006 at 11:31pm
Mr.INSANE
156 posts
Posted 2006-08-14 11:31pm
156 posts 86 snarkmarks Registered: Jan 29th 2006 Occupation: Student Location: California,USA
Excellent use of HL1 Textures good detail aswell
Re: [map] Tremor Posted by Addicted to Morphine on Wed Aug 16th 2006 at 3:42pm
Posted 2006-08-16 3:42pm
3012 posts 529 snarkmarks Registered: Feb 15th 2005
I agree with reaper47. Good job on this one.