This is a a discussion topic for the map "Postal: The Killing" by Shadowfang which can be found here
Map description:
Just kill the scientists and gaurds. This is my first map on the internet. Also note that I have just started with this editor. I hope to have some truly awesome maps on the way when I get better at it.
Map screenshots:
Loading embedded content: Map #3153
Re: [map] Postal: The Killing
Posted by Le Chief on
Mon Sep 1st 2008 at 12:37am
2605 posts937 snarkmarksRegistered:
Jul 28th 2006
Location: Sydney, Australia
Hehe, well, I'm not going to download this one, but its a good start.
Some suggestions for your next map:
Don't you love it when the floor, wall and ceiling are the same texture with no proper alignment at all :P? Maybe spice it up a bit and use a floor texture for the floor, wall texture for the wall and ceiling texture for the ceiling.
In the real world, lights have a light source. Now the light_environment is fine because you have a sky, but those indoor lights seem to be coming from nowhere, there should be a simple light fixture to make it 'look' like light is coming from them. If you search in the texture browser for "light", you can select like a fluorescent light texture and make yourself a light fixture.
Anyways, good luck with the next map! I'll be waiting .