[map] c25 entry: StarCraft

[map] c25 entry: StarCraft

Re: [map] c25 entry: StarCraft Posted by Captain Terror on Sat Jul 19th 2008 at 10:59pm
Captain Terror
68 posts
Posted 2008-07-19 10:59pm
68 posts 477 snarkmarks Registered: Feb 27th 2008 Location: USA
This is a a discussion topic for the map "c25 entry: StarCraft" by Captain Terror which can be found here

Map description:

My entry for the Remake A Game! competition for TWHL.

Note:
The map is maxed out in clipnodes, even with optimization, so the Protoss area, can't be added to anymore unless i redesigned/simplified the entire map.

There's lots of other fancy stuff i wanted to add like a Battle Cruiser or a Dropship func_train ride, and even a way to give some limited simulated gameplay: like being able to mine, and spend your money on a Marine or an scv,etc.

I also wanted to do a zergling rush with zombies or headcrabs, and or just make a simulated Wraith attack on the protoss base using func_trains and effects and sound for the cloak/decloak and env_beam/sprites for the Wraith's lazorz and damage.

Map screenshots:
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