User profile

Captain Terror

member
Registered:
Wed Feb 27th 2008
Last seen:
Sat Sep 1st 2012
Location:
USA
Steam profile:
76561198000605955
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1
Snarkmarks:
477
Forum posts:
68
Profile views:
249

Maps

4
My entry for the TWHL Competition 31 - Map from texture set, which i based on the Battlestar Galactica hangar deck set that was used in the series.

There are some small glitches and unfinished areas, but the map should still be a small treat for any scifi nerds out there. :P

More information here.
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Entity Challenge 2 Entry

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Open the platter and start the machine!

This started out as a simple miniature competition entry, but I ended up putting a lot more work into it than I thought... not that it can't be improved: far from it. (thought I'm pretty tired of working on it!)

Entity Challenge thread:
http://twhl.co.za/forums.php?thread=15023
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My entry for the Remake A Game! competition for TWHL.

Note:
The map is maxed out in clipnodes, even with optimization, so the Protoss area, can't be added to anymore unless i redesigned/simplified the entire map.

There's lots of other fancy stuff i wanted to add like a Battle Cruiser or a Dropship func_train ride, and even a way to give some limited simulated gameplay: like being able to mine, and spend your money on a Marine or an scv,etc.

I also wanted to do a zergling rush with zombies or headcrabs, and or just make a simulated Wraith attack on the protoss base using func_trains and effects and sound for the cloak/decloak and env_beam/sprites for the Wraith's lazorz and damage.