Re: [article] HL Monsters
Posted by Vash on
Sun Sep 21st 2003 at 10:31pm
Posted
2003-09-21 10:31pm
Vash
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I like it, you left out a few monsters - But hey, 3/5.
Re: [article] HL Monsters
Posted by KoRnFlakes on
Mon Sep 22nd 2003 at 9:30am
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Good but I think itd be nice to have the model dimensions listed undearneath each one.
Re: [article] HL Monsters
Posted by Hornpipe2 on
Wed Dec 10th 2003 at 6:37pm
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It's cool, but how should I best use a Nihilanth?
Re: [article] HL Monsters
Posted by parakeet on
Sat May 1st 2004 at 2:35am
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some pics would be nice... or maybe more monsters you might want to put more time into the next tut
Re: [article] HL Monsters
Posted by Forceflow on
Sun May 23rd 2004 at 7:59pm
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Most important monsters are innit. Good tut.
Re: [article] HL Monsters
Posted by Renegatus on
Mon Oct 18th 2004 at 9:36am
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Great, really reminds you why Half-Life was a good game and helps you to utilise this in your own mapping.
Re: [article] HL Monsters
Posted by Foxpup on
Wed Dec 1st 2004 at 8:55am
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Okay, but how do you use the Gonarch and Nihilanth?