[article] HL Monsters

[article] HL Monsters

Re: [article] HL Monsters Posted by SpiKeRs on Sun Sep 21st 2003 at 5:12pm
SpiKeRs
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Posted 2003-09-21 5:12pm
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This is a discussion topic for the article "HL Monsters" by SpiKeRs which can be found here

Article description:

A brief overview of the HL enemies to give mappers an idea of how they should be used.
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Re: [article] HL Monsters Posted by Vash on Sun Sep 21st 2003 at 10:31pm
Vash
1206 posts
Posted 2003-09-21 10:31pm
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I like it, you left out a few monsters - But hey, 3/5.
Re: [article] HL Monsters Posted by mike9292 on Mon Sep 22nd 2003 at 1:06am
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Posted 2003-09-22 1:06am
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its useful i give it a 4
Re: [article] HL Monsters Posted by KoRnFlakes on Mon Sep 22nd 2003 at 9:30am
KoRnFlakes
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Posted 2003-09-22 9:30am
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Good but I think itd be nice to have the model dimensions listed undearneath each one.
Re: [article] HL Monsters Posted by Hornpipe2 on Wed Dec 10th 2003 at 6:37pm
Hornpipe2
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Posted 2003-12-10 6:37pm
636 posts 123 snarkmarks Registered: Sep 7th 2003 Occupation: Programmer Location: Conway, AR, USA
It's cool, but how should I best use a Nihilanth?
Re: [article] HL Monsters Posted by matt on Mon Jan 19th 2004 at 11:31am
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Posted 2004-01-19 11:31am
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don't.
Re: [article] HL Monsters Posted by parakeet on Sat May 1st 2004 at 2:35am
parakeet
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Posted 2004-05-01 2:35am
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some pics would be nice... or maybe more monsters you might want to put more time into the next tut
Re: [article] HL Monsters Posted by Forceflow on Sun May 23rd 2004 at 7:59pm
Forceflow
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Posted 2004-05-23 7:59pm
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Most important monsters are innit. Good tut.
Re: [article] HL Monsters Posted by Renegatus on Mon Oct 18th 2004 at 9:36am
Renegatus
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Posted 2004-10-18 9:36am
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Great, really reminds you why Half-Life was a good game and helps you to utilise this in your own mapping.
Re: [article] HL Monsters Posted by Foxpup on Wed Dec 1st 2004 at 8:55am
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Posted 2004-12-01 8:55am
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Okay, but how do you use the Gonarch and Nihilanth?