[article] Converting Wads to HL2

[article] Converting Wads to HL2

Re: [article] Converting Wads to HL2 Posted by darkdruid on Sun Dec 19th 2004 at 4:18pm
darkdruid
14 posts
Posted 2004-12-19 4:18pm
14 posts 111 snarkmarks Registered: Sep 1st 2003 Location: United States of America
This is a discussion topic for the article "Converting Wads to HL2" by darkdruid which can be found here

Article description:

Convert those old wads to HL2
Loading embedded content: Article #120
Re: [article] Converting Wads to HL2 Posted by WorldCraft on Sun Dec 19th 2004 at 6:35pm
WorldCraft
6 posts
Posted 2004-12-19 6:35pm
6 posts 1 snarkmarks Registered: Dec 19th 2004
When I run the convert WAD-> VMT I get this

Total solids:...................550
Total faces:..................3353
Total Decals:.....................0
Total conversions:.........3353
Succesfull conversions:.......0
Skipped conversions:......3353
Conversion errors:..............0
Conversion warnings...........0

And all the brushes are still white. No custom textures. Not sure what Im doing wrong. Any help would be great. Thanks in advance.
Re: [article] Converting Wads to HL2 Posted by darkdruid on Sun Dec 19th 2004 at 8:14pm
darkdruid
14 posts
Posted 2004-12-19 8:14pm
14 posts 111 snarkmarks Registered: Sep 1st 2003 Location: United States of America
You probably didn't put the Textures in the right directory. Where did you put them?
Re: [article] Converting Wads to HL2 Posted by WorldCraft on Sun Dec 19th 2004 at 8:51pm
WorldCraft
6 posts
Posted 2004-12-19 8:51pm
6 posts 1 snarkmarks Registered: Dec 19th 2004
I put the materials folder in "sourcesdkhl2mp_sample_content" folder. There is a resizeinfo, VMT and VTF file inside the materials folder for each custom texture.
Re: [article] Converting Wads to HL2 Posted by darkdruid on Mon Dec 20th 2004 at 1:30am
darkdruid
14 posts
Posted 2004-12-20 1:30am
14 posts 111 snarkmarks Registered: Sep 1st 2003 Location: United States of America
Humm, thats quite odd. That is the correct place. Did you happen to change one of the directories in hammer?
Re: [article] Converting Wads to HL2 Posted by WorldCraft on Mon Dec 20th 2004 at 1:55am
WorldCraft
6 posts
Posted 2004-12-20 1:55am
6 posts 1 snarkmarks Registered: Dec 19th 2004
I havent changed anything in Hammer. In fact unlike the old worldcraft which had a directory on my C drive I cant even find where Hammer lives. I thought its just buried in the new Steam system. The map where these custom wad textures are used also uses standard textures from the original halflife.wad set. Might I try the same conversion using the halflife.wad and see if theres a problem with my textures that I made using Wally. Although I never had a problem with my FormWC1.wad of custom textures.
Re: [article] Converting Wads to HL2 Posted by WorldCraft on Mon Dec 20th 2004 at 2:01am
WorldCraft
6 posts
Posted 2004-12-20 2:01am
6 posts 1 snarkmarks Registered: Dec 19th 2004
Now that I just read my post Im thinking you probably mean the Hammer game config directories and no I havent changed anything there and a quick check shows that things are how they should be.
Re: [article] Converting Wads to HL2 Posted by darkdruid on Mon Dec 20th 2004 at 4:20pm
darkdruid
14 posts
Posted 2004-12-20 4:20pm
14 posts 111 snarkmarks Registered: Sep 1st 2003 Location: United States of America
If you send it to me I will see if it works on my computer if you want.
Re: [article] Converting Wads to HL2 Posted by WorldCraft on Mon Dec 20th 2004 at 10:13pm
WorldCraft
6 posts
Posted 2004-12-20 10:13pm
6 posts 1 snarkmarks Registered: Dec 19th 2004
Thanks for the offer darkdruid but I have made some good progress on my end. I did have something out of place that I fixed and although I still cant get the map to show up with any textures applied I now see all my custom textures in the Hammer texture browser =). I also converted the old halflife.wad textures as well. As a side note I find it interesting that browsing the textures now is much faster with the huge addition of available textures. I would have thought the reverse would be true. When I just had the HL2 texture set only browsing them was very slow for some reason. Go figure! Anyway I appreciate your time and effort in regards to this matter and it looks like Im good to go now. Thanks again. WC
Re: [article] Converting Wads to HL2 Posted by kazigmal on Sun Dec 26th 2004 at 10:09pm
kazigmal
3 posts
Posted 2004-12-26 10:09pm
kazigmal
member
3 posts 10 snarkmarks Registered: Dec 9th 2004 Occupation: Unemployed
I am having the same problem as you were Worldcraft. What did you do to fix the problem? I followed the tut to the letter, (or so I believe) and my textures are not showing up in game or Hammer.
Re: [article] Converting Wads to HL2 Posted by Guessmyname on Thu Jan 27th 2005 at 8:21pm
Guessmyname
342 posts
Posted 2005-01-27 8:21pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
I'm trying to get the old (original HL1) wads over the hl2 but in vtex.exe I get this:

http://img142.exs.cx/img142/9634/helpme2xd.jpg
Re: [article] Converting Wads to HL2 Posted by Damic on Sat May 7th 2005 at 2:10pm
Damic
113 posts
Posted 2005-05-07 2:10pm
Damic
member
113 posts 71 snarkmarks Registered: Dec 22nd 2004 Occupation: Machine operator Location: belgium
@Geusmyname: you forgot todo this

After the "C:Program FilesSteamSteamApps<username>sourcesdkinvtex.exe" you are going to add this C:hl1yourmodmaterialsrcwadname*.tga
(For me it would be C:hl1cstrikematerialsrccstrike*.tga)

look @ *.tga
Re: [article] Converting Wads to HL2 Posted by ICHEY103 on Thu Aug 25th 2005 at 9:24pm
ICHEY103
12 posts
Posted 2005-08-25 9:24pm
ICHEY103
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12 posts 21 snarkmarks Registered: Aug 25th 2005 Occupation: peop. computer business Location: Scranton,P.A.
It didnt work followed directions but to no success heres a pic of what it is now

http://img302.imageshack.us/my.php?image=newbitmapimage6gq.png

i use the on through steam so ??????????????????????????????

it comes up as a black and purple checkerboard
Re: [article] Converting Wads to HL2 Posted by Damic on Thu Oct 6th 2005 at 5:47pm
Damic
113 posts
Posted 2005-10-06 5:47pm
Damic
member
113 posts 71 snarkmarks Registered: Dec 22nd 2004 Occupation: Machine operator Location: belgium
@ICHEY103, i've got that to now but vtex wont run here :|

Ok my fault. It runs now, double check your directorys :)
Re: [article] Converting Wads to HL2 Posted by FIDDLER on Mon Jun 25th 2007 at 10:59am
FIDDLER
39 posts
Posted 2007-06-25 10:59am
FIDDLER
member
39 posts 14 snarkmarks Registered: Feb 4th 2003
Good to see this... I have over 200 wad files on a CD somewhere that I used for HL1 mapping. Will be good to at least be able to salvage some of them for HL2 mapping. Haven't seen very many custom texture sets for HL2 out.
Re: [article] Converting Wads to HL2 Posted by m82sniper on Sat Dec 1st 2007 at 4:35pm
m82sniper
30 posts
Posted 2007-12-01 4:35pm
30 posts 3 snarkmarks Registered: Aug 25th 2007 Occupation: Part time firefighter Location: US
Great tut! Very helpful. Now i have over 6000 Half life 1 textures!