Inspired from the Games Workshop game "Inquisitor", its story and the imperial hive setting.
Bugs:
For some reason not all of the spikes on the Chapheaux show up. Hammer says they're invalid solids. I've tried copying the non-invalid spikes, if tries added new spikes. Nothing seems to work. No idea whats going on there
Architecture is done for the most part. I now need to texture everything (its currently in dev textures) and add a 3d skybox
Tips: The lower levels are close, and relatively well lit
Story: A small band of terrorists are trying to sneak into the Imperial Chapheaux (The big building by the CT spawn with lots of spikes on it) to assassinate the Governor. Fortunately the Inquisition had a feq informants inside the terrorist organisation. A squad has been sent to intercept them, and prevent them from entering the Chapheaux
EDIT: I'm going to upload the filefront when the upload page is back up (its currently down for maintenence)
EDIT (again): File uploaded