Re: [map] powerplant
Posted by Condus Mundus on
Sat Jul 17th 2010 at 8:21pm
169 posts
118 snarkmarks
Registered:
Apr 24th 2010
Occupation: Thinking up random profile details
Location: Forty minutes south of Nowhere.
1. Needs a brighter skybox/darker outdoor light.
2. Please put at least one ambient_generic near any machine so I don't feel like I'm walking through a graveyard.
3. The large laser contraption with the gauss rifle beside it is textured the same as the pipes in the next room, this is okay except for the fact that there is a spiggot attached to the machine with the orange pipes leading into/coming out of it. I suggest either retexturing the machine/pipes or removing the spiggot.
4. A few of the rooms/outdoor tunnels ask the question "why should I go in there?" meaning that they can be avoided via alternate route and have no weapons/ammo/pickups so they seem to just take up space.
Other than that though I would say:
Great Layout
Very flowing, except for falling on top of the elvator by stepping out into the shaft(no way to escape).
Good Texture Usage
Except for a few misaligned textures, I would say the texture alignment/usage is perfect.
Superb Optimazation
Except for the outdoors area wpoly never got over 500(Although I think it would've been better for the pipes to be octagons and not hexagons).
Over all I would say great first map, I'm assuming this is the first you've submitted anywhere so I've gotta say I'm impressed so far.
Now remember kids. Asking questions is a good way to get censored by the government.