[download] Alien Transport

[download] Alien Transport

Re: [download] Alien Transport Posted by Necromancer on Sat Mar 10th 2012 at 10:12pm
Necromancer
392 posts
Posted 2012-03-10 10:12pm
392 posts 1499 snarkmarks Registered: May 5th 2008
This is a discussion topic for the download "Alien Transport" by Necromancer which can be found here

Download description:

A Xenian transport vehicle for fast deployment of alien forces to the battlefield.
Loading embedded content: Download #397
Re: [download] Alien Transport Posted by Riven on Tue Mar 13th 2012 at 3:52pm
Riven
1640 posts
Posted 2012-03-13 3:52pm
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
Does this download have any sort of scripting, or NPC setup? (sorry HL isn't installed on this machine, just curious).
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202
Re: [download] Alien Transport Posted by Necromancer on Wed Mar 14th 2012 at 3:30am
Necromancer
392 posts
Posted 2012-03-14 3:30am
392 posts 1499 snarkmarks Registered: May 5th 2008
Does this download have any sort of scripting, or NPC setup?
No, but I find it works wonders though to put monster_alien_slaves on top of it so they'll shoot you when it moves by. And when it stops it could trigger some alien_grunts via the monstermaker entity (I use three monstermakers); this is the setup that I am using in my next mod. This prefab is just the transport though with no special extras. Just the basics. But it is easy to add your own monsters to it. Also more details are included about this in the readme file if anyone is interested. Thanks for your question and hopefully this is a sufficient answer for you.