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Necromancer

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Registered:
Mon May 5th 2008
Last seen:
Tue Aug 11th 2015
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Maps

0
A puzzle based map inspired by Silent Hill. Will you condemn or forgive? The decision is yours. This map is for Half-Life.
4
Prisoner of War in the Year 3910
Can you escape the Iridium Fortress?...

You are part of the classified military elite known as Redemption 1. After a failed high priority mission (someone must have sneaked information) you awaken to find yourself a prisoner of war in a uber high-tech maximum security facility.

A more extensive briefing will be given in the mission briefing of the actual level. This is just a little taste of what is to come!

Note: Sven Coop v4.6 MAY be required.
5
You are on the top floor of a burning building and you must evacuate immediately. This is a single player mission.

Articles

Quick Guide to Making Simulated Fog for HL

in Half-Life » Effects

A quick and concise guide to making fog in a Half-Life level.

How to make scary "ghost" monsters

in Half-Life » Effects

How to make a level scary with "ghosts"

Downloads

Monster Teleport-In Effect

in Half-Life » Prefabs

This is the effect (with some modification) used in the actual game when monsters teleport into the level. I figured I would post it here to save everyone else the trouble of trying to find it by converting the files themselves.

Fog Simulation

in Half-Life » Prefabs

Have you ever wanted fog in your levels? Now you can! I have discovered a way of making fog simply by using illusionaries and fade textures. There is also a swinging cactus but can be removed if desired.

Ground Zero Replacement Grunt

in Half-Life » Models

A model for the human grunt. I did NOT create this model but I really like it. You can use this model for whatever you want, but I posted it here so that you can use it with my Ground Zero mod. (Instructions are included in the download) Enjoy!

(It looks better in-game. The image isn't the clearest.)