User profile

Necromancer

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Registered:
Mon May 5th 2008
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Tue Aug 11th 2015
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Maps

4
Prisoner of War in the Year 3910
Can you escape the Iridium Fortress?...

You are part of the classified military elite known as Redemption 1. After a failed high priority mission (someone must have sneaked information) you awaken to find yourself a prisoner of war in a uber high-tech maximum security facility.

A more extensive briefing will be given in the mission briefing of the actual level. This is just a little taste of what is to come!

Note: Sven Coop v4.6 MAY be required.
0
It has been brought to my attention that several of my maps that I have posted do not have the required wad files. (This is due to a misunderstanding with the editor) and I thought that it would be best just to post a support pack that contains these wad files instead of reposting my other maps. There are instructions included.
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This map series was inspired by the Portal games. This is a Half-Life map series in the style of Portal, but using the HL editor. When I first started this mapping project I wasn't sure if it would even be possible to use HL1 to make Portal like maps, but I was very surprised by the results...and I think you will be too. Enjoy!

You must make it through each of the tests. After progressing through seemingly endless tests you start to wonder if you will ever be able to get out of the testing area. Can you get out or will you be testing forever?

This map states that it is out of beta, but depending on how this map is received more content may be added later.

Articles

Quick Guide to Making Simulated Fog for HL

in Half-Life » Effects

A quick and concise guide to making fog in a Half-Life level.

How to make scary "ghost" monsters

in Half-Life » Effects

How to make a level scary with "ghosts"

Downloads

Launcher

in Half-Life » Prefabs

This download is based on the amusement park ride where it takes you up high and drops you. File is in rmf form.

Fog Simulation

in Half-Life » Prefabs

Have you ever wanted fog in your levels? Now you can! I have discovered a way of making fog simply by using illusionaries and fade textures. There is also a swinging cactus but can be removed if desired.

Alien Bomb

in Half-Life » Prefabs

An alien bomb that spins when you get close to it and then explodes inflicting damage on the player.