[map] dm_[tsf]_nextgen

[map] dm_[tsf]_nextgen

Re: [map] dm_[tsf]_nextgen Posted by Sadist on Sun Jan 13th 2013 at 1:00am
Sadist
28 posts
Posted 2013-01-13 1:00am
Sadist
member
28 posts 1162 snarkmarks Registered: Jan 4th 2006 Location: United Kingdom
This is a a discussion topic for the map "dm_[tsf]_nextgen" by Sadist which can be found here

Map description:

The map environment is set in a futuristic silo, transformed for deathmatch play. 'The map looks and sounds like a real place, and plays differently to traditional killboxes'.

Many hours have been spent developing a deathmatch map that looks more realistic and detailed than maps of old. NextGen features new HD textures courtesy of texture artist Philip K, who provides free not-for-profit textures. NextGen moves away from traditional square killboxes and introduces a multi-environment arena, based on cylindrical shape and transitioning-platform, which transforms the environment at the flick of a switch. NextGen returns with the traditional lift platforms seen in killboxes, and uses water to add an extra element to the gameplay.

Map screenshots:
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