Removing HEV suit sounds

Removing HEV suit sounds

Re: Removing HEV suit sounds Posted by vissova on Fri Mar 8th 2013 at 11:02pm
vissova
21 posts
Posted 2013-03-08 11:02pm
vissova
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21 posts 2 snarkmarks Registered: Dec 1st 2012
Hi.

I'm currently working on a HL1 mod. I want to remove the sounds that the HEV suit makes such as "ammunition depleted" and all that because the player is supposed to play as a scientist. Not Gordon.

I found that those HEV sounds are located in "fvox" in the sound folder so I removed it. But the sounds are still in Half Life. How is the game still using sounds that have been deleted? :u

Any help is appreciated.
Re: Removing HEV suit sounds Posted by Crono on Sat Mar 9th 2013 at 2:08am
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Posted 2013-03-09 2:08am
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It probably replaced them from the cache file when the game saw they were missing.

You should, instead of deleting them, replace them with silent sound files and see if that works.
Blame it on Microsoft, God does.
Re: Removing HEV suit sounds Posted by vissova on Sat Mar 9th 2013 at 4:25am
vissova
21 posts
Posted 2013-03-09 4:25am
vissova
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21 posts 2 snarkmarks Registered: Dec 1st 2012
Crono said:
It probably replaced them from the cache file when the game saw they were missing.

You should, instead of deleting them, replace them with silent sound files and see if that works.
Unfortunately I don't really know how to make/edit Half Life sounds. I've made .WAV sounds before but the last time I made one and placed it into the HL sound directory it didn't work.
Re: Removing HEV suit sounds Posted by Crono on Sat Mar 9th 2013 at 4:32am
Crono
6628 posts
Posted 2013-03-09 4:32am
Crono
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6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Grab Audacity, it's a sound editor. You might have to mimic the audio file that's there already.

"Mono 11025Hz 8-bit PCM WAV file" is apparently what is required. It's not difficult to create in Audacity.
Blame it on Microsoft, God does.
Re: Removing HEV suit sounds Posted by vissova on Sat Mar 9th 2013 at 4:42am
vissova
21 posts
Posted 2013-03-09 4:42am
vissova
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21 posts 2 snarkmarks Registered: Dec 1st 2012
Alright. I think I have Audacity buried somewhere in this massive junk-yard that I call my hard-drive.

Are there any tutorials you know of that I could follow? Or should I just goof around until I figure it out?

Thanks for the help in advance.
Re: Removing HEV suit sounds Posted by vissova on Sun Mar 10th 2013 at 10:45pm
vissova
21 posts
Posted 2013-03-10 10:45pm
vissova
member
21 posts 2 snarkmarks Registered: Dec 1st 2012
Boy I sure do love how almost everybody I come across who helps me out just vanishes after just a little while. :I

Not to be rude..
Re: Removing HEV suit sounds Posted by Crono on Mon Mar 11th 2013 at 3:51am
Crono
6628 posts
Posted 2013-03-11 3:51am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
vissova said:
Not to be rude..
Too late.

You can look up how to use Audacity, I already listed the format information for the audio file, outside of that, you need to figure it out on your own.
Blame it on Microsoft, God does.
Re: Removing HEV suit sounds Posted by arohi on Tue Sep 24th 2013 at 7:00am
arohi
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Posted 2013-09-24 7:00am
arohi
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1 post 0 snarkmarks Registered: Sep 24th 2013
After much experimenting I found that each message-line must use a 'game_text' assigned to a 'channel number' ie; the first message-line is assigned to 'channel1' and the next message-line to 'channel2', etc. Since there are only 4 channels no more than 4 lines can be shown. Also the Y position (vertical lines) are separated by just 0.5 that is line 1 is at 0.1 and the next line should be 0.15
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