| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
[Radiant Editor]Radiant: Tutorials
Tons of good links.
|
Forceflow | 24 | 11401 | Mon Mar 15th 2010 at 4:55am by topher |
Textures, skies and concept art.
List of useful sites.
|
7dk2h4md720ih | 12 | 9898 | Tue Jan 16th 2007 at 8:38am by Le Chief |
HL Editing Forum Guide - READ THIS BEFORE POSTING
or face the consequences!
|
Gwil | 0 | 5617 | Thu Sep 4th 2003 at 5:42pm by Gwil |
Map Compiler Problems (Goldsource)
halp pl0x
|
l0l1324 | 7 | 6467 | Sun Jul 29th 2018 at 10:49am by amckern |
| Kato-yuen | 15 | 5926 | Thu Oct 22nd 2015 at 9:23am by Kato-yuen | |
Compiling not functioning
compiling errors
|
FurnicK | 5 | 2945 | Mon Oct 5th 2015 at 8:52pm by No.2 |
Making vehicle props
Making vehicle props
|
FurnicK | 6 | 3191 | Thu Sep 24th 2015 at 10:04pm by No.2 |
Lighting issue
problem with walls
|
Ashir | 3 | 3450 | Wed Sep 9th 2015 at 10:14am by jannatul18 |
Play Custom Video Upon Mod Start-up
Like the Sierra and Valve Videos from HL
|
Necromancer | 9 | 3108 | Sun Sep 6th 2015 at 2:05pm by PlanetPhillip |
Map Problem... read for details
Please Help!
|
Necromancer | 3 | 2301 | Sun Jul 26th 2015 at 8:26am by No.2 |
Spore Ammo for the Sporelauncher in a Weaponbox
Can you put it in a weaponbox?
|
Necromancer | 1 | 2512 | Fri Jul 3rd 2015 at 4:53am by Necromancer |
Weapon_shockroach Alternate Fire?
From Opposing Force
|
Necromancer | 3 | 2431 | Wed Jul 1st 2015 at 4:47am by Necromancer |
Level Transition (and reset enemies and weapons/ammo)
Is it possible?
|
Necromancer | 1 | 2641 | Thu Jun 18th 2015 at 11:50pm by Necromancer |
Change the text that appears on the main menu
And change the labels
|
Necromancer | 1 | 2702 | Tue Jun 16th 2015 at 10:11pm by Necromancer |
PLEASE HELP HAMMER EDITOR "WARNING:coudn't find half.wad"
WARNING ERROR MESSAGE
|
whip | 3 | 2652 | Tue Mar 24th 2015 at 6:36pm by No.2 |
MAP Importer in Wall Worm
You can now import Goldsrc levels into 3ds Max
|
lightcube | 1 | 3155 | Wed Jun 4th 2014 at 2:23pm by lightcube |
| darcadarca | 2 | 2855 | Sat May 3rd 2014 at 2:41am by Unq | |
| Arin | 5 | 4323 | Mon Jan 20th 2014 at 1:53am by vissova | |
Newest Valve Hammer Editor 3.5.3
available now
|
Yo Den | 4 | 6412 | Fri Dec 6th 2013 at 8:13am by Arin |
| vissova | 18 | 3789 | Fri Nov 1st 2013 at 8:25pm by vissova | |
| vissova | 8 | 7628 | Tue Sep 24th 2013 at 7:00am by arohi | |
| Kato-yuen | 11 | 13908 | Tue Aug 20th 2013 at 4:06am by No.2 | |
| andwan0 | 1 | 2660 | Wed Jul 31st 2013 at 2:35pm by andwan0 | |
| vissova | 2 | 3121 | Wed May 22nd 2013 at 6:02am by GrimlocK | |
| vissova | 3 | 2887 | Mon Feb 4th 2013 at 10:44pm by vissova | |
| Necromancer | 16 | 6759 | Sun Dec 30th 2012 at 11:22am by the-middleman | |
| vissova | 5 | 7597 | Fri Dec 7th 2012 at 8:19am by omegaslayer | |
SwapTransfers: unmatched
What does it mean?
|
Necromancer | 5 | 2868 | Mon Oct 22nd 2012 at 4:10am by Necromancer |
Player Stuck in Elevator
Is there a way to avoid this when creating the elevator?
|
Necromancer | 8 | 3089 | Mon Oct 22nd 2012 at 4:06am by Necromancer |
Is it recommended to include a pak file
when releasing a mod
|
Necromancer | 1 | 2327 | Tue Aug 28th 2012 at 9:30pm by Necromancer |
GenSurf Terrain Editing Tool
How to use what it creates?
|
Necromancer | 4 | 2583 | Mon Aug 27th 2012 at 12:45am by Necromancer |
Is there a way to determine if a model is needed or not...
...to save space when creating a mod
|
Necromancer | 1 | 2263 | Mon Aug 13th 2012 at 5:02am by Necromancer |
Aiscripted Sequence List
Page non-existant
|
Necromancer | 7 | 2919 | Sun Jul 22nd 2012 at 11:22pm by Necromancer |
Sven Coop CFG
Non-gilded uzi CFG command
|
Necromancer | 1 | 2439 | Fri May 18th 2012 at 2:11am by Necromancer |
LAN Level Play Problem
Host_Error
|
Necromancer | 3 | 2159 | Mon May 14th 2012 at 4:58am by Necromancer |
Sven Coop 4.6
Opposing Force Campaign Support
|
Necromancer | 4 | 6080 | Thu May 10th 2012 at 5:44am by Necromancer |
Rotating lights
Help!
|
JamesDL4 | 8 | 2203 | Wed May 9th 2012 at 4:17am by Crono |
| Banquo | 3 | 2292 | Thu May 3rd 2012 at 8:29pm by Crisislord | |
Problems Triggering Lights
With different appearances
|
Necromancer | 3 | 2074 | Thu May 3rd 2012 at 8:19pm by Crisislord |
Hammer Editor Toolbar Off Screen
Cannot get it back
|
Necromancer | 12 | 2540 | Tue Apr 10th 2012 at 1:02am by G4MER |
How to change weapons
Clip sizes and fire rate
|
Necromancer | 7 | 1886 | Sat Mar 10th 2012 at 9:38pm by Necromancer |
Hammer problem: materials not found, but still show up
Something's messed up in my configs, but what?
|
reveponym | 3 | 2884 | Sun Feb 26th 2012 at 8:32pm by reveponym |
Monster_generic to follow player
Is it possible to do?
|
Necromancer | 10 | 2861 | Sat Feb 25th 2012 at 7:33am by Necromancer |
Valve Hammer Editor work with ATI/AMD Drivers
If you have been tried with ADTI/AMD Drivers
|
SourceSkyBoxer | 1 | 2599 | Fri Feb 17th 2012 at 1:47am by SourceSkyBoxer |
| D12Eminem989 | 6 | 2666 | Thu Jan 26th 2012 at 6:54pm by D12Eminem989 | |
| scien7isT | 2 | 2481 | Sun Jan 22nd 2012 at 9:04am by omegaslayer | |
My MOD doesn't work anymore
Half-Life Launcher Problem
|
Necromancer | 12 | 4421 | Tue Jan 17th 2012 at 12:33pm by alpha_man |
The Evil Trigger_changelevel
Can't get it to work for anything!
|
Necromancer | 6 | 3080 | Tue Jan 17th 2012 at 12:21pm by alpha_man |
Logo Skipping or Removal
For HL games
|
Necromancer | 10 | 2620 | Mon Dec 26th 2011 at 4:01am by Riven |
Half-Life Requires CD to play
Why? It didn't before.
|
Necromancer | 4 | 4317 | Fri Dec 23rd 2011 at 11:59pm by Riven |