| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
Setting up bots on a steam HL1 dedicated server
Can anyone offer advice or direct me to a decent tutorial?
|
GrimlocK | 8 | 6495 | Wed Jul 28th 2010 at 2:47am by [RDC]Twitch |
| jcw | 8 | 4416 | Tue Jul 27th 2010 at 6:11pm by Condus Mundus | |
transparent water ?
So you can see thru it from the outside?
|
jcw | 6 | 2302 | Thu Jul 22nd 2010 at 11:51pm by jcw |
Elevator with 3 stops
Tried all kind of things with multimanagers and trigger_change
|
Niborius | 17 | 1820 | Tue Jul 20th 2010 at 8:36am by Niborius |
Tutorials on moving old Half life content to steam
Old school mapper wanting to convert content to steam
|
GrimlocK | 11 | 1241 | Tue Jul 20th 2010 at 12:41am by GrimlocK |
| jcw | 2 | 1076 | Sat Jul 10th 2010 at 4:57pm by Condus Mundus | |
Detail textures
They disappear for some reason
|
tnkqwe | 9 | 4407 | Tue Jun 29th 2010 at 8:11pm by tnkqwe |
Apaches following paths/wandering on node graphs
Is It possible?
|
Condus Mundus | 2 | 1251 | Tue May 25th 2010 at 9:47am by Condus Mundus |
| henryisachicken | 4 | 1251 | Mon May 24th 2010 at 10:34pm by tnkqwe | |
| NenadGojkovic | 7 | 1646 | Wed May 12th 2010 at 2:07am by Condus Mundus | |
| tnkqwe | 8 | 1607 | Wed Apr 14th 2010 at 8:40pm by thehalflifeman33 | |
Clip nodes
Using too much triangles to make some terrain will...
|
tnkqwe | 4 | 1586 | Tue Mar 9th 2010 at 5:39pm by Niborius |
Adding sounds to a (Half-Life 1) BSP.
I made a loop. Can I store it inside the map?
|
KD007 | 8 | 1627 | Wed Dec 23rd 2009 at 2:51am by KD007 |
-fixed-
-fixed-
|
KD007 | 1 | 1182 | Tue Dec 22nd 2009 at 6:34pm by KD007 |
| Vortiguantian | 1 | 1365 | Sun Sep 13th 2009 at 7:41pm by Vortiguantian | |
Half-Life Fatal Error
Could not find filesystem dll to load.
|
Necromancer | 3 | 2423 | Wed Sep 2nd 2009 at 11:22pm by Riven |
Fatal Error
Mod_NumForName : t1 not found
|
tnkqwe | 8 | 1578 | Mon Aug 24th 2009 at 2:32am by Victor-933 |
| tnkqwe | 8 | 3212 | Thu Aug 20th 2009 at 12:32pm by tnkqwe | |
Shattering Problems
I'm seeing a lot of strange face shattering
|
Victor-933 | 5 | 1216 | Sat Aug 15th 2009 at 6:28pm by Victor-933 |
| Necromancer | 2 | 1313 | Sat Aug 1st 2009 at 2:14am by Le Chief | |
| Vortiguantian | 10 | 1473 | Fri Jul 17th 2009 at 4:59pm by Vortiguantian | |
Original Half-Life textures
What are the wad files called?
|
Necromancer | 3 | 2257 | Mon Jul 13th 2009 at 12:16pm by Riven |
Trigger_camera problems
It doesn't work at all
|
Necromancer | 5 | 1379 | Fri Jul 10th 2009 at 8:28pm by Necromancer |
I have a ****ing problem with the VHE
a ****ing problem
|
tnkqwe | 1 | 2998 | Tue Jul 7th 2009 at 8:32pm by tnkqwe |
| Cellulo | 10 | 6205 | Thu Jun 25th 2009 at 3:07pm by tnkqwe | |
| Vortiguantian | 3 | 980 | Tue Jun 16th 2009 at 11:03pm by Vortiguantian | |
Team wanted
for Citizen Arms
|
tnkqwe | 2 | 2937 | Mon Jun 15th 2009 at 6:22pm by tnkqwe |
AI's and assaults
My AI's/ combine don't want to do assault
|
xMadLittleBones | 2 | 960 | Sun Jun 14th 2009 at 6:28am by tnkqwe |
sound problem
doesn't play sound and crashes game
|
Vortiguantian | 7 | 2429 | Wed Jun 10th 2009 at 5:43pm by Vortiguantian |
Question about HL sky texture
Help please?
|
Vortiguantian | 8 | 5200 | Thu May 14th 2009 at 10:28pm by Vortiguantian |
[missing]
Change_level transitions not working
|
Necromancer | 4 | 1094 | Tue May 5th 2009 at 7:22am by larchy |
[missing]
Environmental difference for one MOD affects every MOD and map
|
Necromancer | 3 | 1107 | Mon May 4th 2009 at 11:35pm by Necromancer |
| Niborius | 2 | 1084 | Wed Apr 29th 2009 at 7:37pm by Niborius | |
unknown attachment link 'Bip01 R Hand'
unknown attachment link 'Bip01 R Hand'
|
metodski | 3 | 2977 | Wed Apr 29th 2009 at 2:53am by metodski |
| Necromancer | 5 | 1253 | Wed Apr 29th 2009 at 12:17am by Necromancer | |
Lighting Issue
What did I do wrong?
|
Enigma Man | 0 | 2140 | Wed Apr 1st 2009 at 2:15am by Le Chief |
Black flickering on textures
Black flickering on texture when aiming on prefabs
|
sabscommander | 0 | 3564 | Fri Mar 27th 2009 at 5:37am by Le Chief |
| Necromancer | 0 | 2927 | Wed Mar 4th 2009 at 1:09pm by tnkqwe | |
| m82sniper | 0 | 1863 | Sun Feb 8th 2009 at 3:21pm by tnkqwe | |
| Necromancer | 0 | 2736 | Tue Jan 20th 2009 at 11:56pm by Necromancer | |
Spawners
How to spawn some monster and munition in a map?
|
FTQ_Eroberer | 0 | 1935 | Tue Jan 13th 2009 at 3:04pm by erbetal |
Changing level
Problem
|
tnkqwe | 0 | 2935 | Tue Jan 13th 2009 at 3:00pm by erbetal |
Compile Errors
Token too large on line 6
|
Necromancer | 0 | 2861 | Tue Dec 23rd 2008 at 11:51pm by Necromancer |
Particle Fountain?
Something that spits particles upward
|
Anomaly | 0 | 2878 | Sun Dec 21st 2008 at 5:22am by Riven |
Issue with Compiling
vis/rad debug
|
rabbit9995 | 0 | 2398 | Tue Dec 16th 2008 at 7:21pm by rabbit9995 |
Spirit Deathmatch Maps
How do you play DM maps made on Spirit?
|
Necromancer | 0 | 1035 | Sun Nov 23rd 2008 at 5:26pm by Necromancer |
| Necromancer | 0 | 1640 | Sun Nov 23rd 2008 at 1:54am by Le Chief | |
Compilation Error
Can't compile the map
|
Necromancer | 0 | 1026 | Thu Nov 6th 2008 at 3:40am by Le Chief |
| Necromancer | 0 | 957 | Wed Nov 5th 2008 at 12:25am by Necromancer | |
| Le Chief | 0 | 1087 | Thu Oct 23rd 2008 at 4:49am by G4MER |