User profile

Niborius

member
Registered:
Mon Mar 23rd 2009
Last seen:
Sun Nov 9th 2025
Location:
The Netherlands
Steam profile:
Niborius
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3
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1116
Forum posts:
1007
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342

Profile

I've been a mapper for many years now. I used to make maps mostly for the Half-Life series, the Portal games and Left 4 Dead 2.

These days however I mostly make levels for Thief 2: The Metal Age and sometimes for Unity games

Feel free to PM me if you have a question!

Maps

4
GLaDOS has altered the stasis beds within the relaxation vaults, and now GLaDOS has control over the test subject's dreams. Obviously, GLaDOS wants to make even more tests, and she has now forced the test subjects to test 24/7.

However, you are the first test subject ever to experience dream tests, and GLaDOS isn't exactly experienced with this technology.
If you're not hearing a voice in the beginning of the level, open up the console (the "~" key) and type "snd_rebuildaudiocache" without the quotation marks. When the icon in the upper right corner turns orange you may load the map using the console.

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Update:|
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In a few days you will find a link here with a small extra "thing" that I made in the meantime. Stay tuned!
0
A short but difficult Portal map.

You will have to think with more than just portals to solve the puzzles.
Look carefully around, and when you finally made it, Aperture Science promises that you'll be rewarded wi... </error in transmission>

Please Rate and Comment! Any comment is appreciated.
2.25
This is the second version of the DM_ArenaBunkers map.
It has way more features, and has loads of scripted events.

I tried to add a better atmosphere to the map, and i think that worked out all right.

With a new mountain, a new skybox, more bunkers, a better looking cave, and much more, the map has a very different look.

There's only one small bug i could not fix. There's a hut that drops a shadow outside above the roof. You'll see what i mean when i play it.

Please let me know what you think of this map!

Articles

Adding and Removing stuff using .BSP only

in Half-Life » Editor

This article will explain how to edit a .BSP file to add or remove items from the map, without needing the .VMT or .MAP file.