Re: Weapon_shockroach Alternate Fire?
Posted by Necromancer on
Mon Jun 29th 2015 at 4:32am
392 posts
1499 snarkmarks
Registered:
May 5th 2008
Does the shockroach weapon actually have an alternate fire? I noticed that when I was using this weapon if I held down the alt fire then it makes sounds and it moves around some, but it doesn't do anything. Is it something that was not implemented or is it just nothing?
Also, in the skillopfor.cfg under weapons it has two sets of damage as if it were meant to have alternate fire. The first set has damage set to 10 and the second set has damage set to 15. This is the code:
sk_plr_shockroachs1 "10"
sk_plr_shockroachs2 "10"
sk_plr_shockroachs3 "10"
sk_plr_shockroachm1 "15"
sk_plr_shockroachm2 "15"
sk_plr_shockroachm3 "15"
At first I thought maybe it has different damage for single player and multiplayer, but it has damage code for the three difficulty levels so single/multiplayer would not explain this.
This is the only weapon that has code like this other than the displacer, which does have an alternate fire. Any ideas?
Thanks!