Re: How to add monsters to a multiplayer deathmatch game?
Posted by Necromancer on
Sun Mar 18th 2012 at 10:27pm
Posted
2012-03-18 10:27pm
392 posts
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May 5th 2008
How do you add monsters to a multiplayer game? Like in the original half-life, the level Snarkpit, when you push the button and the snarks spawn in from the pipe. I tried decompiling it but still cannot find out how they did it. Whenever I try to put monsters in and when I play in multiplayer they do not show up. Thanks.
Re: How to add monsters to a multiplayer deathmatch game?
Posted by Necromancer on
Mon Mar 19th 2012 at 12:02am
Posted
2012-03-19 12:02am
392 posts
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May 5th 2008
Yes, I will need your help more, because I tried using the monstermaker entity and the monsters still do not work.
Re: How to add monsters to a multiplayer deathmatch game?
Posted by Necromancer on
Fri Mar 30th 2012 at 4:13am
392 posts
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May 5th 2008
Thanks. That helps a lot.
Re: How to add monsters to a multiplayer deathmatch game?
Posted by GrimlocK on
Sat Dec 22nd 2012 at 5:51am
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Mar 7th 2002
Occupation: Self Employed
Location: Texas
I know this is an old topic but I had to correct the misconception that only snarks work in MP. I have had just about all of the monsters in MP. The trick is to first set up the entities correctly and while testing the map type mp_allowmonsters 1, then restart the map. type restart in console. I'll see if I can find the time to post the entity set up in the near future. BTW maps ran on a dedicated server have allow monsters set to 1 as a default, its when you run the map on your pc while playing it is set to 0. Snarks work either way because they are also a weapon.
Re: How to add monsters to a multiplayer deathmatch game?
Posted by Necromancer on
Mon Dec 24th 2012 at 5:00am
392 posts
1499 snarkmarks
Registered:
May 5th 2008
Also, is there a way to make it so that players cannot hurt each other in multiplayer if you want a strict coop map? (Although SvenCoop would probably be a better choice anyway though)
I believe when I posted this question I did not even have SvenCoop yet, so you don't have to post the entity setup. I actually have gone back to mapping for single player projects now. I go through phases, but now it's off to single player!
Re: How to add monsters to a multiplayer deathmatch game?
Posted by the-middleman on
Sun Dec 30th 2012 at 11:22am
Posted
2012-12-30 11:22am
3 posts
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Dec 5th 2012
Hi! Afaik you just need mp_allowmonsters 1 and then all monster-entities should work perfectly fine in multiplayer.