[map] dm_lost_base_hd_rc2 (Quake/Unreal style)

[map] dm_lost_base_hd_rc2 (Quake/Unreal style)

Re: [map] dm_lost_base_hd_rc2 (Quake/Unreal style) Posted by gtamike_TSGK on Thu May 17th 2018 at 8:59pm
gtamike_TSGK
53 posts
Posted 2018-05-17 8:59pm
53 posts 335 snarkmarks Registered: Oct 22nd 2008 Occupation: https://gamebanana.com/members/215600 Location: UK
This is a a discussion topic for the map "dm_lost_base_hd_rc2 (Quake/Unreal style)" by gtamike_TSGK which can be found here

Map description:

This is my sci-fi map inspired by the classic Quake and Unreal Games. I've been working on this map for about 1 year now on and off. I hope you enjoy it as much as I had fun making it. =)
Don't forget to leave a Rating and Comment.
Feel free to add the custom map to your HL2DM Servers.

Features
Jump Pads, Speed Ramp, Speed Ladders, Trap Room, Healing Station, Automatic Ground Shield, Hologram Rotating Weapons and Ammo, Blue Light Bridge, Slam Tripwire Detonator, Toggle-able Prop Fly.

Power Ups
Invisible
Invulnerable
Low Grav
Speed (With Sprite Trail)
Drone (A drone will attach to the player and slowly heal plus shield)
125HP Health Booster
Large Suit Armour
Small Health Vials

Choose which commands you want by manually writing them in your server.cfg

Note: These commands are for custom matches and are all off (0) by default.

Tip: 1 = On/Enable and 0 = Off/Disable)

global_set remove_hint_arrows 1
Removes the Flashing Sprites Arrows from the Map.

global_set remove_rpg 1
Removes the RPG Weapon spawn from the Map.

global_set remove_invisible 1
Removes the Invisible Player Power Up from the Map.

global_set remove_low_grav 1
Removes the Low Gravity Player Power Up from the Map.

global_set remove_speed 1
Removes the Speed Player Power Up from the Map.

global_set remove_invulnerable 1
Removes the Invulnerable Player Power Up from the Map.

global_set remove_drone 1
Removes the Drone Shield Player Power Up from the Map.

global_set remove_phy_cans 1
Removes the Gas Canisters that fly around the Map and explode.

global_set enable_slam_drop 1
Allows players that have died holding the slam to drop the weapon.

global_set enable_rpg_drop 1
Allows players that have died holding the RPG to drop the weapon.

global_set free_up_90_edicts 1
This frees up 90 edicts by removing most orange sprites and sparks.

global_set screenoverlays_off 1
Displays game text for sound announcements instead of screen overlay text (Textures).

global_set no_player_flash 1
Displays all player models the normal way with no additional flashing effects added.

global_set alien_mode 1
Displays all player models to be a bright green colour to make players stand out more.

global_set alien_mode_no_flash 1
Displays all player models to be a bright green with additional flashing effects added.

global_set sm_spawnprotect_on 1
Turns on SM spawn protect pluggin, off by default as it can display all players to be red!

Jump Tricks Video!
https://www.youtube.com/watch?v=AnZs66gk8tU

Steam Map Topic:
http://steamcommunity.com/app/320/discussions/0/135511294068418009/

dm_lost_base_hd (Tricks/Secrets)
https://www.youtube.com/playlist?list=PLgSd4b0ED7ltypreN8l0ms6o4os9ogAnw

Map screenshots:
Loading embedded content: Map #3578
Re: [map] dm_lost_base_hd_rc2 (Quake/Unreal style) Posted by gtamike_TSGK on Thu May 17th 2018 at 9:04pm
gtamike_TSGK
53 posts
Posted 2018-05-17 9:04pm
53 posts 335 snarkmarks Registered: Oct 22nd 2008 Occupation: https://gamebanana.com/members/215600 Location: UK
Re: [map] dm_lost_base_hd_rc2 (Quake/Unreal style) Posted by No.2 on Mon Jul 30th 2018 at 8:48pm
No.2
67 posts
Posted 2018-07-30 8:48pm
No.2
member
67 posts 17 snarkmarks Registered: Aug 7th 2013 Location: Czech Republic
Looks really goodm with coherent layout.
Profi work. :crate:
Let's Rock'n'Roll
Re: [map] dm_lost_base_hd_rc2 (Quake/Unreal style) Posted by gtamike_TSGK on Sat Oct 6th 2018 at 11:54am
gtamike_TSGK
53 posts
Posted 2018-10-06 11:54am
53 posts 335 snarkmarks Registered: Oct 22nd 2008 Occupation: https://gamebanana.com/members/215600 Location: UK