ns_apollyon

ns_apollyon

Re: ns_apollyon Posted by ReNo on Fri May 21st 2004 at 11:40pm
ReNo
5457 posts
Posted 2004-05-21 11:40pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
The way the ceiling texture just ends in the first shot needs to be changed, it looks pretty bad as it is. The area in general looks nice enough however. I like the style shown in your third shot a lot, it and the screenshot you posted before this lot display a really nice theme.
Re: ns_apollyon Posted by Kage_Prototype on Sat May 22nd 2004 at 12:53am
Kage_Prototype
1248 posts
Posted 2004-05-22 12:53am
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Oooh, pretty dank and dirty. A nice change from "clean" maps like Eclipse. :smile:
Re: ns_apollyon Posted by Yak_Fighter on Sat May 22nd 2004 at 1:22am
Yak_Fighter
1832 posts
Posted 2004-05-22 1:22am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
Careful, don't speak ill of Eclipse. You have no idea what KFS will do to you... :redface:

Lep: Done and done. Instead of the ceiling I added the grating to the floor along with some details.

Reno: I changed that part so now it has a trim. I also added some trim to the piping above that probably wasn't visible in that shot.
Re: ns_apollyon Posted by 7dk2h4md720ih on Sat May 22nd 2004 at 1:32am
7dk2h4md720ih
1976 posts
Posted 2004-05-22 1:32am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Can't really see anything negative to comment on bud. I like the red lighting on the pipes in screen three, very cool. :smile:
Re: ns_apollyon Posted by Yak_Fighter on Sun May 23rd 2004 at 8:34am
Yak_Fighter
1832 posts
Posted 2004-05-23 8:34am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
These are two pictures from the marine start. The highest r_speeds I can find so far are just a tiny bit above 500, but I've got some unnecessary details that can be removed if it comes to that. Any and all suggestions are welcome!

User posted image

User posted image

EDIT: I really like the lighting style I've got going on here, as it is only yellow and white lights with a hint of red yet there's alot of color variance. Maybe if I finish this thing it can be an example to the greater NS community that you don't need rainbow lighting to make a good looking map... :biggrin:
Re: ns_apollyon Posted by Crackerjack on Mon May 24th 2004 at 1:23am
Crackerjack
264 posts
Posted 2004-05-24 1:23am
264 posts 126 snarkmarks Registered: Feb 28th 2003 Location: DC
Looking really awesome, but I would like to see some spot lights in random places makin parts bright and noticible. It really will give the map some great ambience.
Re: ns_apollyon Posted by Pegs on Fri May 28th 2004 at 8:36am
Pegs
312 posts
Posted 2004-05-28 8:36am
Pegs
member
312 posts 41 snarkmarks Registered: Aug 30th 2003 Location: England
It is always nice to see a NS mapper, ns maps are so rarely seen. Good luck mate it is looks great!! :smile: