Host_Error: PF_precache_model_I: Bad string

Host_Error: PF_precache_model_I: Bad string

Re: Host_Error: PF_precache_model_I: Bad string Posted by mrfranswa on Thu Jun 17th 2004 at 2:14am
mrfranswa
20 posts
Posted 2004-06-17 2:14am
20 posts 32 snarkmarks Registered: Feb 7th 2003
Ok, this is an odd, and deadly error. Basically, the map will compile fine. When you attempt to run the map, everything seems great, however before it loads, it crashes back to the main screen. When you press the console button, all it says is this:

Host_Error: PF_precache_model_I: Bad string"

Now, I am guessing it's an entity problem, (dur), but being more specific is starting to be a little more difficult. This is what good o'l Tommy says:

Host_Error: Bad String

This rare error only happens in game/server mode when sprites, models, sounds, or text strings (but not all strings!) are initialized and precached. If the string/name for the sprite, model, sound, or miscellaneous text string either starts with a non-printable ASCII character, or is 0 length (ie: starts with a non-printable null ASCII character), then the error will occur.
Solution: search thru entities like env_glow, env_sprite, ambient_generic, env_shooter, etc. - anything the engine has to precache a file for the bad name.


This is a svencoop map which uses a ton of custom sounds, and models. Now, the odd thing is that it says it's a naming problem. However, when I do entity check, and even ripent the bsp, I can't find any problems with any of the characters!

Somebody, please shed some light on my problem, or offer to lend me a hand! I already have two people trying to find the problem. The faster it is solved, the faster my map can be completed.

If I get any more information, or find a fix for it, I'll put it up.
Re: Host_Error: PF_precache_model_I: Bad string Posted by 7dk2h4md720ih on Thu Jun 17th 2004 at 2:20am
7dk2h4md720ih
1976 posts
Posted 2004-06-17 2:20am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Take all your models and copy them into a blank box. Compile and see if
the error appears. Start deleting models until you find the dodgy
one/ones. Then you can go about sorting them out.
Re: Host_Error: PF_precache_model_I: Bad string Posted by 7dk2h4md720ih on Thu Jun 17th 2004 at 2:23am
7dk2h4md720ih
1976 posts
Posted 2004-06-17 2:23am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Host_Error: PF_precache_model_I: Model
'models/mapmodels/sherman.mdl' failed to precache because the item
count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this
Re: Host_Error: PF_precache_model_I: Bad string Posted by mrfranswa on Thu Jun 17th 2004 at 3:26am
mrfranswa
20 posts
Posted 2004-06-17 3:26am
20 posts 32 snarkmarks Registered: Feb 7th 2003
It isn't that specific, so I dont know if I hit that limit or not. I'll let you know as soon as I get it. I will try that method right now. I shall not sleep untill I fix this!

RE2 IS COUNTING ON ME!
Re: Host_Error: PF_precache_model_I: Bad string Posted by mrfranswa on Thu Jun 17th 2004 at 3:27am
mrfranswa
20 posts
Posted 2004-06-17 3:27am
20 posts 32 snarkmarks Registered: Feb 7th 2003
I almost forgot, mine is a BAD STRING, so it can't be a limit.
Re: Host_Error: PF_precache_model_I: Bad string Posted by mrfranswa on Thu Jun 17th 2004 at 4:07am
mrfranswa
20 posts
Posted 2004-06-17 4:07am
20 posts 32 snarkmarks Registered: Feb 7th 2003
I FOUND IT!

What an odd error. It came from me spawning a monster_generic with a
squadmaker. I did the, "put everything in a big box, and delete"
method. At first I thought i'd take forever, since I had well over 600
entities in the map. However, after about 5 min, (only took about a
tenth of a second to compile wihtout a light), I found the source.

Thanx for your idea, it saved the day!
Re: Host_Error: PF_precache_model_I: Bad string Posted by 7dk2h4md720ih on Thu Jun 17th 2004 at 4:14am
7dk2h4md720ih
1976 posts
Posted 2004-06-17 4:14am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Change your post to an answer and correct it so it goes into the
database bud. Glad you got it fixed, you can go to sleep now. :wink:
Re: Host_Error: PF_precache_model_I: Bad string Posted by Gwil on Wed Jun 23rd 2004 at 12:47am
Gwil
2864 posts
Posted 2004-06-23 12:47am
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Sorted.
Re: Host_Error: PF_precache_model_I: Bad string Posted by laqclcj on Sat Aug 2nd 2008 at 6:24am
laqclcj
2 posts
Posted 2008-08-02 6:24am
laqclcj
member
2 posts 0 snarkmarks Registered: Aug 2nd 2008 Occupation: CSmaper Location: China
<DIV class=forumtext>Can the CS model not show regularly very much? </DIV>
Re: Host_Error: PF_precache_model_I: Bad string Posted by Le Chief on Sun Aug 3rd 2008 at 5:59am
Le Chief
2605 posts
Posted 2008-08-03 5:59am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Laqclcj said:
Can the CS model not show regularly very much?
Spam Bot. :rolleyes:
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