Entities Talking

Entities Talking

Re: Entities Talking Posted by cjrs on Tue Nov 30th 2004 at 8:17am
cjrs
1 post
Posted 2004-11-30 8:17am
cjrs
member
1 post 0 snarkmarks Registered: Nov 30th 2004 Location: Canada
Hey.

So i'm planning on creating a movie using Half Life. Except there's just a couple of things I wanted to know. Maybe you guys can help me out..

1. Is there a way to get the entities to simply move their lips? They don't actually have to be saying anything. I couldn't find an animation for it, but I figured...there has to be one somewhere in the animation list....right?

2. If there's no such animation, I just want to be reassured here..there's absoloutely no way to add sound files to Half Life, other than creating a brand new .pak0 file right?
Re: Entities Talking Posted by Mephs on Tue Nov 30th 2004 at 1:01pm
Mephs
381 posts
Posted 2004-11-30 1:01pm
Mephs
member
381 posts 38 snarkmarks Registered: Sep 18th 2004 Occupation: Office Monkey Location: Northern Ireland
http://www.cariad.co.za/twhl/tutorial.php?id=85

Should explain everything. You don't need another pak, just the wavs and the modified sentances.txt :smile:

http://www.cariad.co.za/twhl/mapvault_map.php?id=205 <-- if you're planning on making a movie, this has cameras too.
Re: Entities Talking Posted by wil5on on Tue Nov 30th 2004 at 1:02pm
wil5on
1733 posts
Posted 2004-11-30 1:02pm
wil5on
member
1733 posts 570 snarkmarks Registered: Dec 12th 2003 Occupation: Mapper Location: Adelaide
1. The way HL works, to get a scientist/barney/whatever to move their mouth, they do actually have to say something.

2. You can add sounds, stick them in your <mod folder>\sounds folder.