Re: zombie eatbody
Posted by Dark Tree on
Wed Dec 1st 2004 at 10:51pm
Posted
2004-12-01 10:51pm
646 posts
264 snarkmarks
Registered:
Apr 30th 2004
Occupation: DigiPen student
Location: USA
OK...I got my zombie to walk toward a dead scientist...where then the zombie gets down on one knee and "eats" the body. (I downloaded the zombie_eat rmf from TWHL)...and I got it working....but how do you make the zombie continue to eat the body...instead of just eating for about 1 second and then stopping and returning to ai.....?
Re: zombie eatbody
Posted by half-dude on
Wed Dec 1st 2004 at 11:32pm
Posted
2004-12-01 11:32pm
580 posts
76 snarkmarks
Registered:
Aug 30th 2003
Occupation: male
Location: WH
Ok this is a simple one, that eating animation is made to loop, so is alot of other animations for other models. what you want to do is enter the eatbody animation in the Idle animation slot not the action animation. the down side of this is that where ever you have the zombie spawn at he will do the eatbody animation then to. to put it simply, when ever the zombie is'nt walking somewere he will do the eating animation so you may want him to spawn behind a wall so the player can't see him then have him walk across the room/hall then eat a body.
hope this helps.