Re: custom textures
Posted by agent66 on
Thu Dec 9th 2004 at 4:16pm
4 posts
0 snarkmarks
Registered:
Dec 9th 2004
Location: sweden
I have made my own textures, after snarkpits tutorial.
And when i use them in Hammer i use scale 0.25, and when i compile map
they are 16 times smaller, so i whent back to Hammer and change all to scale 4.00
And nowe i cant see where and howe they are fitted in hammer !
Why does other textures as Havana fit so good and not mine!?
Re: custom textures
Posted by agent66 on
Thu Dec 9th 2004 at 7:17pm
4 posts
0 snarkmarks
Registered:
Dec 9th 2004
Location: sweden
Soo after many hours today and lots of more grey hair, i found the problem.
This was what i write:
"LightmappedGeneric"
{
"$basetexture "minatex/Whitewall01"
}
WRONG.
This is the right
"LightmappedGeneric"
{
"$basetexture" "minatex/Whitewall01"
}
:kitty:
Re: custom textures
Posted by xtremepenguin on
Thu Dec 9th 2004 at 7:33pm
8 posts
11 snarkmarks
Registered:
Dec 5th 2004
does the server automatically send any custom textures to clients when they download the map?
Re: custom textures
Posted by Leperous on
Thu Dec 9th 2004 at 9:22pm
Leperous
Creator of SnarkPit!
member
3382 posts
1635 snarkmarks
Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
You know, I actually changed the tutorial last night to include that missing " :razz: