custom textures

custom textures

Re: custom textures Posted by agent66 on Thu Dec 9th 2004 at 4:16pm
agent66
4 posts
Posted 2004-12-09 4:16pm
agent66
member
4 posts 0 snarkmarks Registered: Dec 9th 2004 Location: sweden
I have made my own textures, after snarkpits tutorial.

And when i use them in Hammer i use scale 0.25, and when i compile map

they are 16 times smaller, so i whent back to Hammer and change all to scale 4.00

And nowe i cant see where and howe they are fitted in hammer !

Why does other textures as Havana fit so good and not mine!?
Re: custom textures Posted by agent66 on Thu Dec 9th 2004 at 7:17pm
agent66
4 posts
Posted 2004-12-09 7:17pm
agent66
member
4 posts 0 snarkmarks Registered: Dec 9th 2004 Location: sweden
Soo after many hours today and lots of more grey hair, i found the problem.

This was what i write:

"LightmappedGeneric"
{
"$basetexture "minatex/Whitewall01"
}
WRONG.

This is the right

"LightmappedGeneric"
{
"$basetexture" "minatex/Whitewall01"
}
:kitty:
Re: custom textures Posted by xtremepenguin on Thu Dec 9th 2004 at 7:33pm
xtremepenguin
8 posts
Posted 2004-12-09 7:33pm
8 posts 11 snarkmarks Registered: Dec 5th 2004
does the server automatically send any custom textures to clients when they download the map?
Re: custom textures Posted by Leperous on Thu Dec 9th 2004 at 9:22pm
Leperous
3382 posts
Posted 2004-12-09 9:22pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
You know, I actually changed the tutorial last night to include that missing " :razz: