| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
READ THIS BEFORE POSTING
Where to get Hammer/SDK, and editing FAQ
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Leperous | 0 | 6680 | Sun Jan 9th 2005 at 11:51pm by Leperous |
Adding new assets (models, textures, etc [but not maps]) to HL2
Adding new assets to be 'readable' by the game (howto)
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Enforcer | 1 | 3665 | Fri Jul 14th 2017 at 10:11pm by Enforcer |
Block specific prop entity from location (Prop_Physics)
Blocking a certain prop_physics from entering an area
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Cruise_Couch_Jumper | 1 | 4345 | Mon Oct 19th 2015 at 12:11pm by Cruise_Couch_Jumper |
| Reaktor86 | 2 | 2424 | Sat Aug 8th 2015 at 8:45am by Reaktor86 | |
| borkoborko39 | 1 | 2578 | Tue May 19th 2015 at 5:45pm by borkoborko39 | |
Working on a Horror Labyrinth Map
Recommended for the Oculus Rift
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Niborius | 1 | 2651 | Tue Mar 3rd 2015 at 8:24am by Niborius |
logic_measure_movement Problem
Having trouble parenting some stuff to a physics prop.
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retrontology | 2 | 2765 | Fri Dec 19th 2014 at 1:09pm by retrontology |
Source to the Max .... or Max to the Source!
Stop doing all that work getting your props into Source!
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lightcube | 3 | 4279 | Wed Jun 4th 2014 at 2:28pm by lightcube |
Free Helicopter Model
I'm Looking For
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G4MER | 7 | 4239 | Fri May 30th 2014 at 5:03am by G4MER |
Counterweight mechanics
How do I make the platform raise?
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Krusing | 3 | 2505 | Wed May 21st 2014 at 10:03pm by Krusing |
| Wild Card | 14 | 6637 | Mon Mar 10th 2014 at 9:35pm by Zero-PAiN | |
Starting outdoor maps
Where to start?
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CrazyC | 12 | 3612 | Wed Jan 1st 2014 at 7:50am by Riven |
$ Paid Urgent Request
Need sombody to rip and recreate in hammer
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SmashBits | 24 | 6189 | Wed Oct 23rd 2013 at 9:08pm by SmashBits |
| G4MER | 1 | 2716 | Sun Oct 13th 2013 at 10:27pm by G4MER | |
| Zein | 3 | 2779 | Sun Jul 28th 2013 at 2:47am by Zein | |
L4D2 Rain storm doesn't work
How do I get the particle rain to work correctly?
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Carcase | 7 | 4975 | Thu Apr 18th 2013 at 6:47pm by lupetto77 |
Source SDK, engine 2007 problem
I have this problem Source SDK problem (Read below)
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KnownAsCrime | 3 | 4257 | Sat Jan 5th 2013 at 12:15am by KnownAsCrime |
light_envrioment not working
the new CSGO hammer tools
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G4MER | 2 | 2985 | Thu Nov 29th 2012 at 7:01pm by Orpheus |
| Niborius | 2 | 3535 | Sat Aug 4th 2012 at 7:13pm by Niborius | |
| Necromancer | 5 | 4700 | Sat Aug 4th 2012 at 4:46am by Necromancer | |
Portal 2: Sides of prop_static disappear
When you look up them
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Necromancer | 6 | 2815 | Fri Aug 3rd 2012 at 8:35pm by Necromancer |
Portal 2: How to create your own func_door
Without using an instance or anything
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Necromancer | 1 | 2410 | Wed Aug 1st 2012 at 10:03pm by Necromancer |
| Necromancer | 2 | 2778 | Wed Aug 1st 2012 at 8:58pm by Necromancer | |
Portal 2 and lighting the rooms
It seems hard to create enough light sometimes
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Necromancer | 5 | 2589 | Wed Aug 1st 2012 at 8:03pm by Necromancer |
| Necromancer | 3 | 2463 | Wed Aug 1st 2012 at 7:47pm by Necromancer | |
Portal 2 and finding leaks
Easy methods (like from HL1)
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Necromancer | 7 | 2732 | Wed Aug 1st 2012 at 3:26am by Necromancer |
Portal 2 Laser Catcher to activate door
Door does not open
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Necromancer | 12 | 2203 | Mon Jul 30th 2012 at 8:26pm by Necromancer |
Portal 2 Compile Error
ConVarRef
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Necromancer | 3 | 2195 | Sat Jul 28th 2012 at 6:58pm by Necromancer |
func_button Toggle
How Do I make a toggleable func_button?
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hexpunK | 4 | 3700 | Tue Jul 24th 2012 at 2:35am by Zein |
how to make prop_physics unbreakable.
A wooden CSS cabinet breaks when I shoot it, how to toggle?
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Zein | 3 | 2602 | Thu Jul 19th 2012 at 3:19am by Zein |
| Niborius | 1 | 1801 | Thu Jul 12th 2012 at 6:10pm by Niborius | |
| Cassius | 7 | 3141 | Thu Jun 28th 2012 at 5:14am by Captain Terror | |
| Digi | 9 | 2230 | Wed May 30th 2012 at 9:23pm by Digi | |
| Niborius | 9 | 1877 | Fri May 25th 2012 at 8:47pm by Orpheus | |
| Wild Card | 6 | 1977 | Sat May 12th 2012 at 3:44am by Crono | |
| Wild Card | 9 | 2217 | Sat May 5th 2012 at 3:45am by Wild Card | |
Mod Configuration upon map load
Left 4 Dead 2 Space Hulk Mod
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DJ Arendee | 1 | 1983 | Mon Apr 16th 2012 at 6:31am by DJ Arendee |
VIS optimization on train shaped map
Visleafs
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Digi | 4 | 1853 | Mon Apr 9th 2012 at 8:21am by Digi |
[L4D2] Force survivors to hang on a surface
Making survivors hang on a surface if they fall off it
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Digi | 7 | 3739 | Mon Apr 9th 2012 at 5:25am by Digi |
| DJ Arendee | 6 | 1823 | Mon Apr 9th 2012 at 12:27am by Riven | |
| Wild Card | 7 | 2062 | Sun Apr 8th 2012 at 7:15am by Digi | |
Making VIP ( as_) Maps
Wondering how you do it?
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G4MER | 2 | 2152 | Sun Apr 8th 2012 at 6:47am by Digi |
Minecraft themed TF2 map.
Opinions appreciated.
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Condus Mundus | 8 | 2490 | Fri Feb 24th 2012 at 4:42pm by Riven |
| Crollo | 9 | 2033 | Sat Jan 21st 2012 at 1:56am by Crono | |
| sgtfly | 15 | 1938 | Sun Dec 18th 2011 at 12:11am by sgtfly | |
VTFedit and StudioCompiler
and problems therein
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Condus Mundus | 2 | 2854 | Sun Dec 18th 2011 at 12:09am by sgtfly |
How do you use these
How is this effect achieved?
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G4MER | 3 | 2154 | Mon Nov 21st 2011 at 10:37pm by G4MER |
Source Engine MP
Did you notice?
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G4MER | 2 | 4248 | Sun Oct 23rd 2011 at 2:02pm by sgtfly |
Oct 14 2011 Hammer Not Working
Update Screwed up the Program
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G4MER | 3 | 2371 | Sat Oct 22nd 2011 at 8:47am by G4MER |
rated explosion kill
is it possible?
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Kampy | 2 | 1996 | Mon Oct 10th 2011 at 2:42pm by omegaslayer |