| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
READ THIS BEFORE POSTING
Where to get Hammer/SDK, and editing FAQ
|
Leperous | 0 | 6650 | Sun Jan 9th 2005 at 11:51pm by Leperous |
Adding new assets (models, textures, etc [but not maps]) to HL2
Adding new assets to be 'readable' by the game (howto)
|
Enforcer | 1 | 3614 | Fri Jul 14th 2017 at 10:11pm by Enforcer |
Block specific prop entity from location (Prop_Physics)
Blocking a certain prop_physics from entering an area
|
Cruise_Couch_Jumper | 1 | 4313 | Mon Oct 19th 2015 at 12:11pm by Cruise_Couch_Jumper |
| Reaktor86 | 2 | 2381 | Sat Aug 8th 2015 at 8:45am by Reaktor86 | |
| borkoborko39 | 1 | 2548 | Tue May 19th 2015 at 5:45pm by borkoborko39 | |
Working on a Horror Labyrinth Map
Recommended for the Oculus Rift
|
Niborius | 1 | 2620 | Tue Mar 3rd 2015 at 8:24am by Niborius |
logic_measure_movement Problem
Having trouble parenting some stuff to a physics prop.
|
retrontology | 2 | 2726 | Fri Dec 19th 2014 at 1:09pm by retrontology |
Source to the Max .... or Max to the Source!
Stop doing all that work getting your props into Source!
|
lightcube | 3 | 4230 | Wed Jun 4th 2014 at 2:28pm by lightcube |
Free Helicopter Model
I'm Looking For
|
G4MER | 7 | 4172 | Fri May 30th 2014 at 5:03am by G4MER |
Counterweight mechanics
How do I make the platform raise?
|
Krusing | 3 | 2467 | Wed May 21st 2014 at 10:03pm by Krusing |
| Wild Card | 14 | 6511 | Mon Mar 10th 2014 at 9:35pm by Zero-PAiN | |
Starting outdoor maps
Where to start?
|
CrazyC | 12 | 3510 | Wed Jan 1st 2014 at 7:50am by Riven |
$ Paid Urgent Request
Need sombody to rip and recreate in hammer
|
SmashBits | 24 | 6015 | Wed Oct 23rd 2013 at 9:08pm by SmashBits |
| G4MER | 1 | 2682 | Sun Oct 13th 2013 at 10:27pm by G4MER | |
| Zein | 3 | 2738 | Sun Jul 28th 2013 at 2:47am by Zein | |
L4D2 Rain storm doesn't work
How do I get the particle rain to work correctly?
|
Carcase | 7 | 4916 | Thu Apr 18th 2013 at 6:47pm by lupetto77 |
Source SDK, engine 2007 problem
I have this problem Source SDK problem (Read below)
|
KnownAsCrime | 3 | 4222 | Sat Jan 5th 2013 at 12:15am by KnownAsCrime |
light_envrioment not working
the new CSGO hammer tools
|
G4MER | 2 | 2945 | Thu Nov 29th 2012 at 7:01pm by Orpheus |
| Niborius | 2 | 3505 | Sat Aug 4th 2012 at 7:13pm by Niborius | |
| Necromancer | 5 | 4633 | Sat Aug 4th 2012 at 4:46am by Necromancer | |
Portal 2: Sides of prop_static disappear
When you look up them
|
Necromancer | 6 | 2750 | Fri Aug 3rd 2012 at 8:35pm by Necromancer |
Portal 2: How to create your own func_door
Without using an instance or anything
|
Necromancer | 1 | 2381 | Wed Aug 1st 2012 at 10:03pm by Necromancer |
| Necromancer | 2 | 2745 | Wed Aug 1st 2012 at 8:58pm by Necromancer | |
Portal 2 and lighting the rooms
It seems hard to create enough light sometimes
|
Necromancer | 5 | 2530 | Wed Aug 1st 2012 at 8:03pm by Necromancer |
| Necromancer | 3 | 2427 | Wed Aug 1st 2012 at 7:47pm by Necromancer | |
Portal 2 and finding leaks
Easy methods (like from HL1)
|
Necromancer | 7 | 2674 | Wed Aug 1st 2012 at 3:26am by Necromancer |
Portal 2 Laser Catcher to activate door
Door does not open
|
Necromancer | 12 | 2137 | Mon Jul 30th 2012 at 8:26pm by Necromancer |
Portal 2 Compile Error
ConVarRef
|
Necromancer | 3 | 2153 | Sat Jul 28th 2012 at 6:58pm by Necromancer |
func_button Toggle
How Do I make a toggleable func_button?
|
hexpunK | 4 | 3667 | Tue Jul 24th 2012 at 2:35am by Zein |
how to make prop_physics unbreakable.
A wooden CSS cabinet breaks when I shoot it, how to toggle?
|
Zein | 3 | 2565 | Thu Jul 19th 2012 at 3:19am by Zein |
| Niborius | 1 | 1770 | Thu Jul 12th 2012 at 6:10pm by Niborius | |
| Cassius | 7 | 3089 | Thu Jun 28th 2012 at 5:14am by Captain Terror | |
| Digi | 9 | 2154 | Wed May 30th 2012 at 9:23pm by Digi | |
| Niborius | 9 | 1797 | Fri May 25th 2012 at 8:47pm by Orpheus | |
| Wild Card | 6 | 1907 | Sat May 12th 2012 at 3:44am by Crono | |
| Wild Card | 9 | 2147 | Sat May 5th 2012 at 3:45am by Wild Card | |
Mod Configuration upon map load
Left 4 Dead 2 Space Hulk Mod
|
DJ Arendee | 1 | 1951 | Mon Apr 16th 2012 at 6:31am by DJ Arendee |
VIS optimization on train shaped map
Visleafs
|
Digi | 4 | 1807 | Mon Apr 9th 2012 at 8:21am by Digi |
[L4D2] Force survivors to hang on a surface
Making survivors hang on a surface if they fall off it
|
Digi | 7 | 3653 | Mon Apr 9th 2012 at 5:25am by Digi |
| DJ Arendee | 6 | 1768 | Mon Apr 9th 2012 at 12:27am by Riven | |
| Wild Card | 7 | 2026 | Sun Apr 8th 2012 at 7:15am by Digi | |
Making VIP ( as_) Maps
Wondering how you do it?
|
G4MER | 2 | 2115 | Sun Apr 8th 2012 at 6:47am by Digi |
Minecraft themed TF2 map.
Opinions appreciated.
|
Condus Mundus | 8 | 2423 | Fri Feb 24th 2012 at 4:42pm by Riven |
| Crollo | 9 | 1994 | Sat Jan 21st 2012 at 1:56am by Crono | |
| sgtfly | 15 | 1823 | Sun Dec 18th 2011 at 12:11am by sgtfly | |
VTFedit and StudioCompiler
and problems therein
|
Condus Mundus | 2 | 2825 | Sun Dec 18th 2011 at 12:09am by sgtfly |
How do you use these
How is this effect achieved?
|
G4MER | 3 | 2117 | Mon Nov 21st 2011 at 10:37pm by G4MER |
Source Engine MP
Did you notice?
|
G4MER | 2 | 4214 | Sun Oct 23rd 2011 at 2:02pm by sgtfly |
Oct 14 2011 Hammer Not Working
Update Screwed up the Program
|
G4MER | 3 | 2328 | Sat Oct 22nd 2011 at 8:47am by G4MER |
rated explosion kill
is it possible?
|
Kampy | 2 | 1966 | Mon Oct 10th 2011 at 2:42pm by omegaslayer |