User profile

Orpheus

member
Registered:
Sun Aug 26th 2001
Last seen:
Wed Aug 7th 2013
Location:
Long Oklahoma - USA
Occupation:
Long Haul Trucking
Steam profile:
vash72110@yahoo.com
Logins:
1
Snarkmarks:
2024
Forum posts:
13860
Profile views:
10429

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The best things in life, aren't things.

Maps

0
... My 5th release..
Jeff Meyer was my mentor when I was starting out, he made quite a few excellent releases.. This particular map was one he was working on when he was forced, due to a new job, to discontinue map making.. He had sent it to me roughly a year i guess before i got up the courage to request finishing it for him. With his consent I endeavored to do so.. Personally I think its one of his very best releases, the critics disagree, prolly due to my contributions more so than his :)
In any case, I think its better released than consigned to the hard drive ether..
5
... My 3rd release.
I noticed early on that the most played maps were the default valve releases, problem was, each map had only portions i felt were good, so in my arrogance, I chose portions of some and adding my own works created a rather well laid out map.
My ego swelled because i received dozens of emails chastising me for decompiling the originals and using them in my own map.. All along these people never realized the compliment they were bestowing upon me. The maps are 100% my own creation, all made from memory.
0
... My 1st release, basically modeled after Doom II's entryway. The map was made only 3 weeks after my discovery of worldcraft 2.1
Upon its release I submitted it to the old Radium review site, where it scored a whopping 29/100.
Although it is clear full of mapping mistakes, I still look on it fondly.

Articles

HLCC Setup

in Half-Life » Beginner Guides

Half-Life Compiler Controller

Rounded Corners

in Half-Life » Architecture

another possible method, using Hammer