| Topic | Posted by | Posts | Views | Last post |
|---|---|---|---|---|
Decompiling help!
Cant decompile a map to fix a small problem
|
Dragon_Slayer | 2 | 4671 | Wed Jul 1st 2009 at 9:23pm by heritagegirl |
Reskinning An Exisiting Model...
I HATE .QCs
|
Zein | 6 | 1204 | Wed Jun 24th 2009 at 4:08am by Riven |
Steam memory usage goes up to 123 300
When I launch the SDK
|
tnkqwe | 5 | 1022 | Thu Jun 18th 2009 at 9:58am by Le Chief |
| Niborius | 15 | 5221 | Wed Jun 3rd 2009 at 7:39pm by Riven | |
Something I don't get in Hammer Editor
Couldn't get a better topic title :/
|
Niborius | 5 | 1288 | Sun May 31st 2009 at 11:44pm by Riven |
| haymaker | 11 | 1513 | Thu May 28th 2009 at 4:13pm by Niborius | |
| warlord | 14 | 1527 | Tue May 26th 2009 at 6:35am by warlord | |
trigger_vphysics_motion and locked movment
Flipping gravity from off to on won't make physboxes moving.
|
CooPs | 4 | 1381 | Mon May 25th 2009 at 1:19am by CooPs |
Importing Source Models into XSI
Yeah...I looked...
|
Zein | 3 | 2035 | Mon May 18th 2009 at 7:24pm by Zein |
| GizmoTheGreen | 1 | 5208 | Fri May 15th 2009 at 7:48am by warlord | |
| RogerGargantua | 1 | 3585 | Fri May 15th 2009 at 7:02am by warlord | |
Portals in L4D, CS:S, DoD, etc.
Are portals doable in other games using the source engine?
|
Funky Monk | 7 | 965 | Fri May 15th 2009 at 6:52am by warlord |
HL2DM Annoying sound when killed by an explosion
It hurts my ears lol
|
Niborius | 17 | 1817 | Fri May 15th 2009 at 6:39am by warlord |
Creating custom decal
to use on glass texture
|
Juim | 2 | 1482 | Thu May 14th 2009 at 4:37am by Le Chief |
Assistance w/ Obj options in TF2 required
looking for ways to modify options
|
SG1Oniell | 6 | 1091 | Thu May 7th 2009 at 10:09pm by Riven |
| haymaker | 2 | 748 | Thu Apr 30th 2009 at 2:07am by haymaker | |
Downloaded a map from here and it wont work....
dm_hogwarts error D:
|
HPMAN360 | 0 | 2066 | Wed Apr 8th 2009 at 11:21pm by Le Chief |
| RogerGargantua | 0 | 6411 | Sat Mar 28th 2009 at 5:52am by omegaslayer | |
Reading Chunks
It's endless...
|
Zein | 0 | 2878 | Wed Mar 11th 2009 at 10:10pm by Zein |
| hl_world | 0 | 2196 | Wed Mar 11th 2009 at 5:32am by Zein | |
Floating weapon pick ups
How to....
|
Juim | 0 | 2264 | Wed Mar 11th 2009 at 5:24am by Zein |
| haymaker | 0 | 2409 | Wed Feb 18th 2009 at 2:40am by haymaker | |
Microbrush - Brush creation tool
Presenting a program I created
|
Shrinker | 0 | 3715 | Sat Feb 14th 2009 at 12:01am by Riven |
| Flynn | 0 | 3064 | Fri Feb 13th 2009 at 11:54pm by Riven | |
| FTQ_Eroberer | 0 | 2043 | Tue Feb 3rd 2009 at 11:18am by Riven | |
| haymaker | 0 | 2134 | Fri Jan 30th 2009 at 10:53pm by Le Chief | |
| Rugalitarian | 0 | 3201 | Thu Jan 29th 2009 at 10:27am by Le Chief | |
| Rugalitarian | 0 | 2397 | Fri Jan 23rd 2009 at 4:29pm by Rugalitarian | |
Left 4 Dead doors
how do I compile them?
|
misterlazyo | 0 | 3095 | Mon Jan 19th 2009 at 5:20pm by misterlazyo |
Too Dark?
Monitor Calibration Problems
|
Sehnsucht | 0 | 2157 | Wed Jan 14th 2009 at 1:43am by Sehnsucht |
| Flynn | 0 | 2495 | Sun Jan 4th 2009 at 10:49am by Flynn | |
I have been Hired to...
Someone has a mod out and wants me to map for them
|
G4MER | 0 | 2395 | Sat Jan 3rd 2009 at 3:22pm by G4MER |
Hammer & Half-Life 2: Shuffle Songs Using Logic?
Hello, I would appreciate some assistance with...
|
Sehnsucht | 0 | 5267 | Tue Dec 30th 2008 at 7:06am by Riven |
| haymaker | 0 | 2672 | Mon Dec 29th 2008 at 12:05am by haymaker | |
| Dark Tree | 0 | 1794 | Sun Dec 28th 2008 at 3:08am by Le Chief | |
Snark Model
Is there one?
|
G4MER | 0 | 973 | Sat Dec 27th 2008 at 4:41pm by haymaker |
New HL2 mod
some questions
|
erbetal | 0 | 1008 | Fri Dec 26th 2008 at 7:23pm by Sehnsucht |
| misterlazyo | 0 | 2261 | Thu Dec 25th 2008 at 5:43pm by GizmoTheGreen | |
| GizmoTheGreen | 0 | 2942 | Sat Dec 20th 2008 at 3:49pm by fishy | |
Weapon Strip - Issue Weapon & Armor
How do I do it in the new Source?
|
G4MER | 0 | 1277 | Sat Dec 20th 2008 at 7:24am by savijN |
| Dark Tree | 0 | 1880 | Tue Dec 2nd 2008 at 3:23am by Le Chief | |
Modeling weapons
question...
|
erbetal | 0 | 966 | Mon Dec 1st 2008 at 5:23pm by erbetal |
info_overlay
halp
|
Dark Tree | 0 | 2811 | Sat Nov 22nd 2008 at 4:25am by haymaker |
| Dark Tree | 0 | 2395 | Fri Nov 21st 2008 at 4:19am by Le Chief | |
env_fire properties
disable hurting func_breakables?
|
Dark Tree | 0 | 1765 | Thu Nov 20th 2008 at 7:06am by Dark Tree |
CAN you do this?
have a target that reloads.
|
G4MER | 0 | 1190 | Wed Nov 19th 2008 at 11:18pm by G4MER |
Sparkle Sprite
Is there one?
|
G4MER | 0 | 885 | Wed Nov 19th 2008 at 9:23pm by ReignDancer |
| MerlinTHP | 0 | 812 | Wed Nov 19th 2008 at 5:27pm by MerlinTHP | |
Error - How do I get past it/Fix it
Compile Error
|
G4MER | 0 | 1303 | Wed Nov 19th 2008 at 3:21am by haymaker |
Error - Outside of Hammer
HL2 DM closes if I run this map
|
Zein | 0 | 918 | Sun Nov 16th 2008 at 5:32pm by haymaker |