User profile

fishy

member
Registered:
Sun Sep 7th 2003
Website:
http://http://www.invalid-brush.com
Last seen:
Mon Sep 21st 2015
Location:
glasgow
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1476
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2623
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3095

Profile

Maps

4
Star map!
A fairly typical ctf map, roughly the same size as 2fort. THis started off as my 1st attempt at mapping for tf2, but got shelved after the b4 release. That must have been at least a year ago, but I've managed to rekindle my interest in it recently.

Changes are mostly outside, which has been completely re-made into a much smaller area than before. Entrances/exits from the bases have been changed to suit the new exterior, but anyone that remembers the original builds will see that the internals of the bases are still much the same.
There's also a couple of extra routes that should help to cause fewer stalemates.

I know about the skybox being off centre, and looking daft, and about the couple of props that don't have any collisions on them. Other than that, I'd be glad to hear of any other problems that anyone finds.

filesize is about 11 mb.
3.5
Beta
A small bridge type map in a rural setting. Three flags, with the middle flag on the bridge requiring two men to cap it.
I used a few tree models by flashy[nl]. The mortar models are by sturgeon. There may be models by someone else too, so I'll need to sort out a proper readme before I make this final.
5
A smallish arena type map, consisting mostly of displacement surfaces and prop models. Made mainly as a bit of stress relief, and a distraction from another map I've been working on that's starting to twist my nipples.

I stopped working on this when weird stuff started happening after rotating the map for an overview picture. There's very little chance that there will be an update beyond b_5. Considered, now, as a finished map.

Downloads

spot1.mdl and spot2.mdl

in Half-Life 2 » Models

two largish stage lights type of deal. choosebetween lightson or off.
spot2 has some coloured light skins too.
also, both have various sequences that will point the light up, down, level or somewhere inbetween.
will NOT work if used as a prop_static. needs an entity that has selectable sequences for its full potential.

Tree set

in Half-Life » Models

An excellent set of ferns, trees and hedge models. Models have transparency, so may not work in older mods.

car3

in Half-Life 2 » Models

another rebuild, but this one definately still looks a bit shonky. still, it could help someone out thats looking for something without flat tyres. :)