User profile

fishy

member
Registered:
Sun Sep 7th 2003
Website:
http://http://www.invalid-brush.com
Last seen:
Mon Sep 21st 2015
Location:
glasgow
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Profile

Maps

0
Beta
A small map, set inside of some sort of mining complex. A simple setup that uses only 3 control points.
5
A smallish arena type map, consisting mostly of displacement surfaces and prop models. Made mainly as a bit of stress relief, and a distraction from another map I've been working on that's starting to twist my nipples.

I stopped working on this when weird stuff started happening after rotating the map for an overview picture. There's very little chance that there will be an update beyond b_5. Considered, now, as a finished map.
3.5
Beta
A small bridge type map in a rural setting. Three flags, with the middle flag on the bridge requiring two men to cap it.
I used a few tree models by flashy[nl]. The mortar models are by sturgeon. There may be models by someone else too, so I'll need to sort out a proper readme before I make this final.

Downloads

towtruck.mdl

in Half-Life 2 » Models

another repaired hl2 truck. clickey on the thumbnail for a larger image.

wooden tables

in Half-Life 2 » Models

wooden tables in various sizes and weights

spot1.mdl and spot2.mdl

in Half-Life 2 » Models

two largish stage lights type of deal. choosebetween lightson or off.
spot2 has some coloured light skins too.
also, both have various sequences that will point the light up, down, level or somewhere inbetween.
will NOT work if used as a prop_static. needs an entity that has selectable sequences for its full potential.