User profile

fishy

member
Registered:
Sun Sep 7th 2003
Website:
http://http://www.invalid-brush.com
Last seen:
Mon Sep 21st 2015
Location:
glasgow
Logins:
1
Snarkmarks:
1476
Forum posts:
2623
Profile views:
3095

Profile

Maps

5
A smallish arena type map, consisting mostly of displacement surfaces and prop models. Made mainly as a bit of stress relief, and a distraction from another map I've been working on that's starting to twist my nipples.

I stopped working on this when weird stuff started happening after rotating the map for an overview picture. There's very little chance that there will be an update beyond b_5. Considered, now, as a finished map.
0
Beta
My vision of what the classic tfc warpath should be like for tf2.
0
Beta
A small map, set inside of some sort of mining complex. A simple setup that uses only 3 control points.

Downloads

truck1.mdl

in Half-Life 2 » Models

a new lease of life for one of the broken down and beaten up old vans that litter hl2's levels. as with the original, the model has both skins included. if you want windows, gl with the func_breakable :P

mini_cooper

in Half-Life 2 » Models

non-drivable mini cooper with 4 skin variations. (ooh-err missus)
compiled as a staticprop, it's another model with no LOD's, so if you're gonna use it, don't have it visible from everywhere. ;)

p38_lightning.mdl

in Half-Life 2 » Models

not a lot to say about it really, other than there are no low poly LOD models with it, so it'll be roughly 3500 polys from whatever distance you view it. probably best kept tucked away in a hanger, or visblocked from anywhere distant.