Re: Portal 2 and lighting the rooms
Posted by Necromancer on
Mon Jul 30th 2012 at 3:16am
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May 5th 2008
Any ideas here: in my Portal map it is kind of difficult to create adequate lighting sometimes. Even when I put a light in the middle of the room (also even changing the light to white color) the room still seems like it is darker than it should be.
Does this happen to anyone else too, or any ideas maybe how to get more light out of a light source, or to better light up a room? Thanks.
Re: Portal 2 and lighting the rooms
Posted by Orpheus on
Mon Jul 30th 2012 at 2:19pm
Orpheus
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Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
First off you gotta ask yourself, what size room it is. You cannot expect one light ent to light en amphitheater.
Also, you can bounce a light a few dozen times and it will light the dark corners nice.
Lastly, texture lighting is rather hard to get to look right if you are attempting to use it as a primary light source. It works best as accentual lighting.
/2cents
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