User profile

Kampy

member
Registered:
Tue Dec 30th 2003
Website:
http://www.kampys-stuff.de
Last seen:
Mon Feb 25th 2013
Location:
Germany
Occupation:
student
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1
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716
Forum posts:
304
Profile views:
3576

Profile

If you want to know more about me then visit my homepage. ^.^

Maps

0
Sweet Home City is a medium size Sven Co-Op map that plays in a city.
You start inside an advanced version of Sweet_home3 (HLDM) where you find weapons and armor. Then you have to fight your way through the streets where groups of soldiers and snipers await you. Once you reached the warehouse there are a lot of aliens to take care of. In the end there is an endboss fight ;-) Oh yeah and there are a lot of small details and gimmicks that you maybe wont see beating the map for the first time. Btw: this map was created on the basis of my counter-strike map as_intruder.
0
(very old map)

Very Confusing is a remake of Lara Crofts labyrinth in her garden in Tomb Raider 2. The hedges have all the same texture so you will get really confused when running around. The outside wall looks different though. If you like maze maps then this is really the one for you. There is a certain shock effect when you play this map and run into an enemy - I remember me jumping away from the computer when I was attacked. Although it's very confusing to go around it's not too big and you can play this map with three players well. There is a secret in the middle of the map - normally there are only colts and type-3 weapons and no items at all, but if you find the secret room which can be accessed through an underground corridor you get tripmines and satchels. Tomb Raider 2 fans will probably find the secret immediately cause its exactly the same as in the playstation game.

The map doesnt look bad although it's very old and I was a newbie at that time the textures fit perfectly for the map theme and there are hardly and grafic errors. Very_Confusing is a map for all maze & fun map fans.
0
(very old map)

The villa of doom is a small dark place. The Counterterrorists start outside the villa in a small garden. There are two ways to go: through the front door which leads directly into the mainhall or through a side door. There you'll find a kitchen and a dinner room from which you can go into the main hall or the cellar through a fireplace. The terrorist team has two different starting points. Either at the end of the main hall where there are four small rooms or in the cellar which is connected to the main hall through stairs. The map looks good, although there is nothing really astonishing about it. It's very dark so you better buy night vision googles. The r_speeds are very low.

The gameplay is pretty much deathmatch. The terrorist try to storm out of the cellar if possible or, if they start at the sleeping rooms, they try to defend this position. The CT team also storms into the main hall or the dining room as fast as possible to have the better position sooner than the other team. When the terrorists start in the cellar its harder for them to win - if they start at the sleeping rooms the CT team is at a disadvantage. If there's not total deathmatch with heavy weapons there are sniper duels between CTs at there starting point and terrorists at the four rooms. Flashbangs are a pretty good good choice on this map as well as the para machine gun. ;-)

Teamplay is rather unimportant, cause the map is so small. Six would be the maximum player amount possible without a total mess. Believe me Ive played it with 20 strong Doom_Villa fans and it was the third world war. ;))) All in all it's a dark, small cs-deathmatch map with a cool atmosphere, but not much cs in it and some balance errors.