User profile

Kampy

member
Registered:
Tue Dec 30th 2003
Website:
http://www.kampys-stuff.de
Last seen:
Mon Feb 25th 2013
Location:
Germany
Occupation:
student
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716
Forum posts:
304
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Profile

If you want to know more about me then visit my homepage. ^.^

Maps

0
It's a fast paced cs_mansion type of map for 2 to 10 players. It's based on my Counter-Strike 1.6 map with the same name. There are three hostages in a house to be rescued.
0
Large, open desert/mountain map with an Arabian village,
a US military base and a terrorist camp.

This map is a tribute to "C&C Generals - Zero Hour".
It is a remake of a our favorite Zero Hour map. All the
buildings and vehicles are supposed to look like the
ones from the strategy game.

HINTS:
  • bombspot A is the Chinese Supplycenter
  • bombspot B is the American Supplycenter
  • GLA (T) team can call an Anthrax Bomber (use phone at Tspawn)
  • USA (CT) team can call an Aurora Bomber (use computer at CT spawn)
  • Bombers can be used only once
  • Tank and Firebase-Artillery can be fired (infinitely)
  • BlackLotus picture in the Chinese Bunker slowly heals you
  • the Tunnelnetwork can teleport you to the other side of the map
  • there are several weapons and grenades placed in the map
  • there is an auto-sniper on one of the builings in the village
  • if the bomb is placed at the US base the Strategy Center announces
the Hold-The-Line strategy, sandbag barricades are raised and the roof gets
accessable from the backside

UNITS FROM CNC GENERALS:

GLA:
Boobytrap, Barracks, SupplyStash, Armsdealer, Blackmarket, TunnelNetwork
Radarvan, Marauder Tank, Quad Cannon, Rocketbuggy, Scudlauncher, Anthrax Bomber

USA:
Barracks, SupplyCenter, Warfactory, StrategyCenter, Firebase, Patriot
Spydrone, CrusaderTank, Humvee, Aurora Bomber

China:
Bunker, SupplyCenter, SupplyTruck, Dozer, Troopcrawler, Listening Outpost
0
The idea behind as_intruder is an escape through a city which means you climb through windows and go through backyards and stuff. I also wanted to give AS_maps more action. This is a very fast paced as_map. Both teams have to hurry a lot so that they're faster than the other team. If the terrorist dont hurry they will miss the VIP going straight through their base. And if the CTs dont hurry the terrorists can build up a very strong defense, so this is a map for Counter-Strike pros or at least for those who know CS very well.

The Counter-Terrorists start at a nice family house with a garden. They can leave through the door or the window, although the window is only used for defense if the CT's are constantly rushed (the CT base is easily defended). Then they cross the street and go into an industrial building with a backyard that leads to the back a storage hall. On the front of this hall theres the street where you find both of the rescue points. There's also the terrorists base which is a building that contains "sweet_home3" (my flat and HL-map). Right and Left of the T-base house are the rescue points. There are three ways to enter the street: backdoor & frontdoor of the storage hall and its backyards sidegate. There's one special way for VIP protectors - they can give covering fire through a window of the storage hall - this is a huge atvantage, because you can see most of the street there. The terrorists have the atvantage to stay inside of "sweet_home3" and shoot out of the windows. All in all it has a simply action loaded gameplay.

The grafic has some pretty cool aspects, but has some stuff I would have made much better if I think about it now. For example: on the street with the rescue points there are no windows at the side of the house, but those you can go through from inside or inside the industrial building there is an error - you can see another small part of the map through the sky. By the way this map contains my first self-made textures. The r_speeds are very low thanx to a lot of work at the construction. Back to the gameplay I have to add that it's very balanced although you might not think so at the start. If both teams know all the ways and tricks it should be a super-fair game which allows a lot of team stategy when you storm/defend the last street. This map is for those who like VIP maps with more action in it.