User profile

Kampy

member
Registered:
Tue Dec 30th 2003
Website:
http://www.kampys-stuff.de
Last seen:
Mon Feb 25th 2013
Location:
Germany
Occupation:
student
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1
Snarkmarks:
716
Forum posts:
304
Profile views:
3576

Profile

If you want to know more about me then visit my homepage. ^.^

Maps

0
A small but tactical map for 2-10 players. The police have unloaded on the street and are ready to storm the house where terrorists hold three hostages.
0
(very old map)

The theme of this small map is a kind of sewer maintainance area with a small part of the sewer and several rooms and corridors. The connectivity is limited. There is not much variation in where you can go except for the main corridor where you can choose between six doors of which four lead to dead end rooms with different functions. The battlefield of horror_tube is very tight. Small rooms and corridors make fighting really shocking. In the main hall with the four rooms connected to it you can perfectly camp with the crossbow if you turn out the light in the power room. Then automatically red emergency lights are activated which look pretty cool. Every of the four rooms has a function: 1) light swichtes for the four rooms 2) healthchargers, longjump 3) ammo for all weapons and HEV charger 4) main corridor lightswitch

There are all Half-life weapons available in this map, although you need to be fast to get the glueon and the snarks: you have to push a button on the one side of the map and rush to the other side where a strong door to a supply room has opended. The door closes after a few seconds again.

Another cool feature is the elevator which is rather fast if you compare it to other HL elevators - if it hits you you will be smashed.

The grafic is far from making you say 'wow' but it looks alright and has a great atmosphere in my opinion. Horror_tube is pretty old so for the time it came out it looked very good. If you like tight fighting with lots of camping spots then horror_tube is the right map for you - give it a try!
0
This is a medium size map with a lab/xen theme. The grafic looks pretty cool even if there are hardly any custom textures. There are several funny features in Gosu like a transporter which beams you into the xen world where you can find a dead HEV suit guy with the taucannon or a bathroom where a scientist is sitting on the toilet and telling you a funny sentence when you come near. Another cool part of the map is the included alien environment inside the lab where the gman whatches the behaviour of an alien (there are some monsters included which dont attack you). The map just looks great - there are cool light effects and architecture plus some cool chargers.

Most of the map is lab-like although in a new, cool style and there's the alien environment and the platform jumping xen world. The connectvity is alright, there is always a third way you can choose and there are no dead-ends. The map plays very good, the item placement is well done with no parts of the map where it wouldnt make sense going into. The gauss is harder to get then the other weapons, cause you need to jump over some platforms with low gravity and there's only one way out of the xen world. There are all weapons, but you cannot reach the glueon which is outside the lab and you can see it from inside. Gosu contains a lot of cool sounds like a lab speaker sound that says: "No you will not escape!". The r_speeds are always under 500 which is amazing if you consider the great look of the map.

This is definately my best-looking medium size map and you should really check it out - it's fun, it looks cool and it plays nicely! Download now!