BlueShift Crashes

BlueShift Crashes

Re: BlueShift Crashes Posted by Foxpup on Sat Dec 18th 2004 at 3:53am
Foxpup
380 posts
Posted 2004-12-18 3:53am
Foxpup
member
380 posts 38 snarkmarks Registered: Nov 26th 2004 Occupation: Student Location: the Land of Oz
I put all of my Half-Life mods into the same folder, and adjusted the registry settings to match the new arrangement. I did this for two reasons:

1) So that I wouldn't have a dozen copies of hl.exe
2) So that I could access my mods from the Custom Game menu

All of my other mods still work fine, but Blue Shift crashes when I load a map. It gives me an "illegal operation" error message but it's invisible for some reason (you have to click where the Close button would be if it was there).
Re: BlueShift Crashes Posted by Gorbachev on Sat Dec 18th 2004 at 4:19am
Gorbachev
1569 posts
Posted 2004-12-18 4:19am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Don't see why you would have needed to put them all in the same folder
to get them to appear in the custom game menu...there are ways to do it
without putting everything in the same folder. Can't really say what it
would be...there are many possiblities. The only thing I can think of
is that Blue Shift uses slightly different resources than the original
game(s) and that might be the cause of the issue.
Re: BlueShift Crashes Posted by Foxpup on Sat Dec 18th 2004 at 4:27am
Foxpup
380 posts
Posted 2004-12-18 4:27am
Foxpup
member
380 posts 38 snarkmarks Registered: Nov 26th 2004 Occupation: Student Location: the Land of Oz
The original Half-Life uses resources from the valve folder and Blue Shift uses resources from the bshift folder. Also, maps from the original Half-Life work fine in Blue Shift... before this happened.

How do I get it to show up in the Custom Game menu when it's in a different folder? If I could do that then Blue Shift could go back where it came from and everything would work like normal. But then I'd have two hl.exe files...
Re: BlueShift Crashes Posted by RabidMonkey777 on Sat Dec 18th 2004 at 6:06am
RabidMonkey777
207 posts
Posted 2004-12-18 6:06am
207 posts 603 snarkmarks Registered: Jul 9th 2004 Location: Denver, Colorado, USA
Blue Shift has it's own custom file-system and it's own EXE, actually, unlike OpFor, which was simply just an add-on folder to the HL directory (/gearbox). It's designed in a way to use this EXE file, since it can be played standalone, and this is why I assume VALVe/Gearbox has no plans to release it via Steam.

So I'd say, you're out of luck.
Re: BlueShift Crashes Posted by Hugh on Sat Dec 18th 2004 at 9:35am
Hugh
900 posts
Posted 2004-12-18 9:35am
Hugh
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900 posts 207 snarkmarks Registered: Oct 25th 2003 Occupation: College Student Location: Amerika
Put the bshift directory in your Half-Life directory... a lot of mods use both their own directory and the valve directory.
Re: BlueShift Crashes Posted by Foxpup on Mon Dec 20th 2004 at 4:16am
Foxpup
380 posts
Posted 2004-12-20 4:16am
Foxpup
member
380 posts 38 snarkmarks Registered: Nov 26th 2004 Occupation: Student Location: the Land of Oz
THX RabidMonkey777, I reinstalled Blue Shift and it uses bshift.exe, not hl.exe. So I guess I'll never be able to get it to work from the Custom Game menu. :'-(